GauSTAR: Gaussian Surface Tracking and Reconstruction (CVPR 2025)
☆99Aug 25, 2025Updated last year
Alternatives and similar repositories for GauSTAR
Users that are interested in GauSTAR are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Official implementation of TaoGS (Topology-Aware Optimization of Gaussian Primitives for Human-Centric Volumetric Videos)☆59Updated this week
- Official implementation of [SIGGRAPH Asia 2024]Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos.☆69Jul 30, 2025Updated last year
- [ICCV 2025 Highlight] MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting☆104Aug 8, 2025Updated last year
- Official PyTorch implementation of QUEEN: QUantized Efficient ENcoding of Dynamic Gaussians for Streaming Free-viewpoint Videos (NeurIPS …☆188Feb 11, 2026Updated 7 months ago
- [2025‘NeurIPS] Official Code for H3D-DGS☆19Nov 10, 2025Updated 10 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Code for paper "Gaussian Garments: Reconstructing Simulation-Ready Clothing with Photo-Realistic Appearance from Multi-View Video"☆172Jun 16, 2025Updated last year
- [NeurIPS'25 Spotlight] GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction☆197Jan 1, 2026Updated 8 months ago
- Official Implementation of paper accepted by ICLR2025-MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Dept…☆175Jun 24, 2025Updated last year
- Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstruction☆89Jun 11, 2025Updated last year
- [SIGGRAPH Asia 2024] V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians☆107Jun 3, 2025Updated last year
- [ICCVW 2025] Official implimentation for EVA-Gaussian: 3D Gaussian-Based Real-time Human Novel View Synthesis Under Diverse Camera Settin…☆51Jan 19, 2025Updated last year
- ☆35Feb 9, 2026Updated 7 months ago
- ☆24Dec 27, 2025Updated 8 months ago
- [SIGGRAPH Asia 2025] The official repo for the conference paper "MV-Performer: Taming Video Diffusion Model for Faithful and Synchronized…☆41Dec 13, 2025Updated 9 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- DAS3R: Dynamics-Aware Gaussian Splatting for Static Scene Reconstruction☆161Mar 3, 2025Updated last year
- [CVPR 2025 Highlight] Official Code Release Volumetrically Consistent 3D Gaussian Rasterization☆98Aug 18, 2026Updated last month
- ☆61Apr 22, 2025Updated last year
- ☆163Jun 5, 2025Updated last year
- ☆27Jan 12, 2026Updated 8 months ago
- [NeurIPS 2024] Human 3Diffusion: Realistic Avatar Creation via Explicit 3D Consistent Diffusion Models☆179Jan 13, 2025Updated last year
- ☆27Jun 3, 2025Updated last year
- Official repo for PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observations, ECCV 2024☆146Feb 19, 2025Updated last year
- [ECCV 2026] Official implementation of Forge4D: Feed-Forward 4D Human Reconstruction and Interpolation from Uncalibrated Sparse Videos☆58Aug 26, 2026Updated 3 weeks ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- ReLoo: Reconstructing Humans Dressed in Loose Garments from Monocular Video in the Wild (ECCV2024)☆63Oct 23, 2025Updated 10 months ago
- Official implementation of On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Images. A. Meuleman, I. Shah, A. L…☆583Sep 12, 2025Updated last year
- [SIGGRAPH Asia 2025 - TOG] Official implementation of MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Recons…☆523Apr 3, 2026Updated 5 months ago
- [SIGGRAPH Asia 2025] 4DSloMo: 4D Reconstruction for High Speed Scene with Asynchronous Capture☆141Oct 27, 2025Updated 10 months ago
- [ICLR'26] Official implementation for the paper "Universal Beta Splatting"☆59Aug 5, 2026Updated last month
- Official implementation of [CVPR 2025] RePerformer: Immersive Human-centric Volumetric Videos from Playback to Photoreal Reperformance☆27Sep 9, 2025Updated last year
- Official Code Base of the Paper: "Joker: Conditional 3D Head Synthesis with Extreme Facial Expressions"☆53Jan 31, 2025Updated last year
- [CVPR 2025] SelfSplat: Pose-Free and 3D Prior-Free Generalizable 3D Gaussian Splatting☆150Jan 2, 2026Updated 8 months ago
- CVPR2025 GAF: Gaussian Avatar Reconstruction from Monocular Videos via Multi-view Diffusion☆145Jan 5, 2025Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Training code for "Radiance Meshes for Volumetric Reconstruction".☆321Sep 2, 2026Updated 2 weeks ago
- ☆462Dec 11, 2024Updated last year
- [NeurIPS '25] Create 3DGS heads from latent vectors☆111Sep 2, 2026Updated 2 weeks ago
- Dynamic Gaussian Mesh: Consistent Mesh Reconstruction from Monocular Videos (ICLR 2025)☆409Jul 13, 2024Updated 2 years ago
- [CVPR 2024] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis☆836Mar 30, 2025Updated last year
- [ICLR 2024] Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting☆1,038Jan 31, 2026Updated 7 months ago
- [CVPR 2025 Highlight] Generative Densification: Learning to Densify Gaussians for High-Fidelity Generalizable 3D Reconstruction☆94Apr 27, 2025Updated last year