DengKaiCQ / Pi-LongLinks
Code implementation of Pi-Long
☆164Updated last month
Alternatives and similar repositories for Pi-Long
Users that are interested in Pi-Long are comparing it to the libraries listed below
Sorting:
- OmniVGGT: Omni-Modality Driven Visual Geometry Grounded Transformer☆267Updated 3 weeks ago
- [3DV 2026 Oral] Official Repo of "SAIL-Recon: Large SfM by Augmenting Scene Regression with Localization"☆282Updated last month
- Release repository of our work "Co-Me: Confidence-Guided Token Merging for Visual Geometric Transformers"☆149Updated last week
- [arXiv'25] AMB3R: Accurate Feed-forward Metric-scale 3D Reconstruction with Backend☆213Updated 2 months ago
- [ECCV 2024] GGRt: Towards Pose-free Generalizable 3D Gaussian Splatting in Real-time☆102Updated 10 months ago
- The official implementation of the paper “VGGT4D: Mining Motion Cues in Visual Geometry Transformers for 4D Scene Reconstruction.”☆184Updated 2 months ago
- This is a list of relevant papers for 3D Geometric Foundation Models and Applications.☆116Updated last week
- [ICLR 2025] Official repo of "GS-CPR: Efficient Camera Pose Refinement via 3D Gaussian Splatting"☆129Updated 2 weeks ago
- Instead of removing dynamic objects as distractors and reconstructing only static environments, this paper proposes an efficient architec…☆167Updated 5 months ago
- [3DV 2026] Revisiting Depth Representations for Feed-Forward 3D Gaussian Splatting☆158Updated last month
- [CVPR'25] 4DTAM: Non-Rigid Tracking and Mapping via Dynamic Surface Gaussians☆168Updated 8 months ago
- ☆213Updated 6 months ago
- Official implementation of IROS 2025 paper Pseudo Depth Meets Gaussian: A Feed-forward RGB SLAM Baseline☆50Updated 5 months ago
- [AAAI 2024] PNeRFLoc: Visual Localization with Point-Based Neural Radiance Fields☆30Updated last year
- The official implementation of InfiniteVGGT☆287Updated 2 weeks ago
- CoSurfGS: Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstruction☆65Updated last year
- Unified 3D Reconstruction and Semantic Understanding via Generalizable Gaussian Splatting from Unposed Multi-View Images☆118Updated 5 months ago
- [CVPR 2025] LiDAR-RT: Gaussian-based Ray Tracing for Dynamic LiDAR Re-simulation☆186Updated 6 months ago
- official code of CVPR2025 Evolsplat☆78Updated 7 months ago
- ☆27Updated last year
- Official Implementation of Driv3R☆106Updated last year
- [ICCV 2025 Oral] Back on Track: Bundle Adjustment for Dynamic Scene Reconstruction (BA-Track)☆91Updated 2 months ago
- ☆62Updated last week
- [ICLR 2026]ARTDECO: Towards Efficient and High-Fidelity On-the-Fly 3D Reconstruction with Structured Scene Representation☆146Updated last week
- ☆66Updated last year
- [CVPR2024] NARUTO: Neural Active Reconstruction☆91Updated 10 months ago
- ONNX models of VGGT☆58Updated 6 months ago
- StreetSurfGS: Scalable Large Scene Surface Reconstruction with Gaussian Splatting for Urban Street Scences☆22Updated last year
- [NeurIPS2024] The official pytorch implementation of DC-Gaussian☆80Updated 4 months ago
- [TVCG 2025] SplatLoc: 3D Gaussian Splatting-based Visual Localization for Augmented Reality☆134Updated 4 months ago