microsoft / MoGe
MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervision
☆734Updated 2 months ago
Alternatives and similar repositories for MoGe:
Users that are interested in MoGe are comparing it to the libraries listed below
- Official Implementation of paper "MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion"☆1,003Updated this week
- Official implementation of Lotus: Diffusion-based Visual Foundation Model for High-quality Dense Prediction☆610Updated 3 weeks ago
- DepthSplat: Connecting Gaussian Splatting and Depth☆674Updated 3 months ago
- Official repository for Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairs☆620Updated 2 months ago
- A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering c…☆530Updated 3 months ago
- [CVPR 2024 Oral] Rethinking Inductive Biases for Surface Normal Estimation☆761Updated 7 months ago
- [SIGGRAPH Asia 2024 (Journal Track)] StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal☆597Updated 2 months ago
- [ECCV'24] GeoWizard: Unleashing the Diffusion Priors for 3D Geometry Estimation from a Single Image☆823Updated 2 months ago
- [ECCV'2024] Gaussian Grouping for open-world Anything reconstruction, segmentation and editing.☆742Updated 7 months ago
- ☆887Updated 6 months ago
- Prompt Depth Anything☆537Updated 3 weeks ago
- No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images☆639Updated 2 months ago
- ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model☆631Updated 3 months ago
- [arXiv'24] [Image-to-Scene on a 4090(24G)] VistaDream: Sampling multiview consistent images for single-view scene reconstruction☆399Updated 2 months ago
- InstantSplat: Sparse-view SfM-free Gaussian Splatting in Seconds☆1,190Updated 3 weeks ago
- CityGaussian Series for High-quality Large-Scale Scene Reconstruction with Gaussians☆672Updated this week
- [CVPR 2024] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis☆659Updated this week
- Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generation☆583Updated 10 months ago
- ☆472Updated 5 months ago
- [ICLR 2024] Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting☆665Updated 5 months ago
- Depth Any Video with Scalable Synthetic Data☆449Updated 2 months ago
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting☆588Updated last month
- The official implementation of SAGA (Segment Any 3D GAussians)☆660Updated 7 months ago
- 🌊 [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images☆943Updated 3 weeks ago
- Video Depth without Video Models☆441Updated 2 months ago
- TriplaneGaussian: A new hybrid representation for single-view 3D reconstruction.☆812Updated 11 months ago
- [arXiv 2023] DreamGaussian4D: Generative 4D Gaussian Splatting☆544Updated 8 months ago
- [ECCV 2024 - ORAL] Official PyTorch implementation of Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering☆265Updated 4 months ago