septag / AutoPilot
Graph based GUI tool to automate system tasks
☆19Updated 2 months ago
Related projects: ⓘ
- Immediate Mode Debug Draw library☆32Updated 4 years ago
- Dear ImGui 2D scripting language inspired by Werkzeug from Farbrausch☆38Updated last year
- STL whose aim is to compile fast, run fast, and be clear to read☆38Updated last week
- An implementation of a weak handle interface to a packed vector in C++☆13Updated 7 months ago
- Linear Memory Allocator for Games and Embedded Systems☆69Updated last year
- A single header library for managing game entity hierarchies.☆38Updated 3 years ago
- Cross-platform C input library (work-in-progress)☆28Updated 4 years ago
- Auto-generated maths library for C and C++ based on HLSL/Cg☆24Updated last month
- ☆26Updated 8 years ago
- Yet another multiplatform C++ framework to make games☆65Updated this week
- Small C++ workstealing task scheduler meant for gamedev.☆33Updated 3 years ago
- Fast, high-quality texture compression library for many formats☆48Updated 2 years ago
- A minimalistic scripting language with parser and interpreter in a single C++ header file☆23Updated 2 years ago
- Sokol based rendering module for Flecs.☆27Updated 2 months ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆82Updated 8 years ago
- Under construction C header only graphics library.☆27Updated 3 years ago
- A collection of single header file libraries☆19Updated last year
- ☆63Updated last year
- Builds atlas texture from a bunch of input images.☆74Updated 4 years ago
- ☆36Updated last year
- ☆36Updated 3 years ago
- Minimal C11 game libraries☆52Updated last year
- Procedural world generation experiment☆24Updated 5 years ago
- Work Stealing Threadpool in a C Header☆19Updated 2 months ago
- A LightFileWatcher☆27Updated 3 years ago
- Embeddable preprocessor based on clang. Created to compile ubershaders, but can preprocess anything you like.☆22Updated 6 years ago
- A game engine. That breathes fire and awesomeness☆15Updated 5 years ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆41Updated 6 months ago
- a collection of handle/id allocators☆20Updated 6 months ago
- Graphics programming experiments. Play-around, demos. Some good, some bad.☆39Updated 11 months ago