CLI tool for converting .map files to .gltf/.glb
☆42May 19, 2024Updated 2 years ago
Alternatives and similar repositories for map-to-gltf
Users that are interested in map-to-gltf are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A lightweight version of NVIDIA PhysX SDK, reduced to about 16 MB☆15Jun 20, 2022Updated 4 years ago
- Software Development Kit for id Tech☆138Nov 12, 2025Updated 8 months ago
- A simple plugin that loads Quake's MAP/BSP files into Godot 4 interactively☆50May 24, 2026Updated 2 months ago
- 𓅨 Wren in Odin. Bindings for using Wren inside Odin.☆16Jun 3, 2025Updated last year
- Simple QuakeC (MenuQC) UI system for FTEQW☆39Oct 20, 2024Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A collection of Qodot based entities to add to your FGD for use with Trenchbroom and Godot.☆37Dec 8, 2025Updated 7 months ago
- A Simple Coroutines Library for the Odin Programming Language☆16Oct 30, 2024Updated last year
- Drop-in vehicle-physics mod for Quake☆18Jul 3, 2026Updated 3 weeks ago
- Support for MD3, MDC, MDS, MDM/MDX and TAG file formats for the 3D modeling software Blender.☆41Aug 22, 2024Updated last year
- 🖼️ Sprite renderer written in Odin using Sokol☆16Apr 1, 2025Updated last year
- An open-source implementation of the Quake Live game, built on the ioquake3 engine.☆29Jul 16, 2026Updated 2 weeks ago
- Convert between quake palette files and png☆15Oct 31, 2022Updated 3 years ago
- Map parsing library for the Qodot project.☆25May 10, 2022Updated 4 years ago
- Lua exporter for odin, made in odin☆42Jun 5, 2023Updated 3 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Odin bindings for Nuklear☆22Feb 19, 2026Updated 5 months ago
- 💎 Portable game toolkit in C☆17Jun 8, 2026Updated last month
- Quake Engine Map Viewer☆15Dec 21, 2021Updated 4 years ago
- This is the official GitHub mirror for the FTEQW project.☆322Jun 4, 2026Updated last month
- An importer addon to import Quake BSP files.☆146Updated this week
- Quake 2 map compiler tools with v220 map support, automatic phong, enhancements, and fixes.☆74Jun 14, 2026Updated last month
- 3D tile based map editor using Raylib☆34Jan 20, 2026Updated 6 months ago
- DukeNukemForever remade on idTech 4 using leaked DNF assets.☆35Jul 27, 2022Updated 4 years ago
- base for zig sdl projects☆15Dec 17, 2022Updated 3 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- CleanQC4FTE is a QuakeC codebase for total conversion mods/games utilizing FTEQW. It's been designed from ground-up to use CSQC as well. …☆16Dec 27, 2021Updated 4 years ago
- Open and edit DOOM 3 BFG/2019 .resources files☆19Jun 18, 2026Updated last month
- Fork of RBDoom3-BFG for my games, aiming to be a base for immersive retro shooters. Status: inactive for now☆11May 3, 2024Updated 2 years ago
- My 'Experimental' fork of NVIDIA’s implementation of RTX ray-tracing in Quake II☆17Jul 19, 2026Updated last week
- Quake .map support for Godot 4☆808Jun 30, 2026Updated 3 weeks ago
- GSC implementation in C++☆12Nov 22, 2024Updated last year
- Darklight 2.0 Public Branch☆11Feb 4, 2021Updated 5 years ago
- disaster engine 5☆19Dec 28, 2023Updated 2 years ago
- A classic brush-based 3D level editor plugin for Godot 4.6+. HammerForge brings Hammer and TrenchBroom inspired workflows directly into t…☆17Jul 21, 2026Updated last week
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- EntityPlus is a mod that offers a true single player experience in the Quake III Arena videogame.☆48Feb 24, 2025Updated last year
- Godot implementation of the glTFX Reference Format, also known as glTF External Reference, glTF Experience Format, or glXF: https://githu…☆15May 13, 2025Updated last year
- Engine-agnostic map parsing and building library for Rust.☆11May 19, 2021Updated 5 years ago
- ☆11May 12, 2021Updated 5 years ago
- ☆10Sep 8, 2015Updated 10 years ago
- Cross-Platform Level Editor☆2,699Updated this week
- Reads Microsoft PDB (Program Database) files. Enables stacktracing on windows for The Odin Programming Language.☆22Feb 21, 2024Updated 2 years ago