TheTophatDemon / Total-Editor-3
3D tile based map editor using Raylib
☆27Updated this week
Alternatives and similar repositories for Total-Editor-3:
Users that are interested in Total-Editor-3 are comparing it to the libraries listed below
- Useful components for raylib using the C++ programming language☆41Updated 4 months ago
- Shadowmapping with raylib!☆31Updated 3 years ago
- RTS game☆22Updated last year
- Car physiscs made with raylib☆19Updated 4 years ago
- Quake .BSP map viewer, powered by https://raylib.com☆16Updated last year
- Game systems for games in C. Examples using Raylib.☆32Updated last year
- A friendly, extendable game framework for the Beef programming language.☆30Updated 7 months ago
- ☆38Updated last year
- CLI tool for converting .map files to .gltf/.glb☆32Updated 9 months ago
- Integrate PhysFS with raylib to load images, audio, and fonts, from .zip files.☆41Updated 3 months ago
- rlobj is a drop-in replacement for raylib's obj loader☆15Updated 2 years ago
- A simple and easy-to-use raygui styles editor☆60Updated 2 weeks ago
- I've made a graphics demo with #raylib that features a procedural tropical island and some cool stuff like real-time erosion simulation, …☆33Updated 4 years ago
- A code club for raylib library.☆29Updated 2 years ago
- A very simple ECS using raylib☆28Updated 11 months ago
- BSDL is an advanced 3D raycasting game engine written in C☆12Updated 11 years ago
- DK Console is a super simple drop in dev console for your raylib game/engine.☆30Updated 10 months ago
- A simple and easy-to-use icons packer and extractor☆50Updated 2 weeks ago
- This is a 3d engine written from scratch in my last semester on the university (Spring 2009)☆29Updated 5 years ago
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆65Updated 3 years ago
- An Open Source Voxel RPG☆39Updated 2 weeks ago
- CSG Editor made in C#☆23Updated 2 years ago
- An extension library for the amazing raylib library, that adds better support for 3D.☆62Updated last year
- Starter kit for standalone Doom 3 projects☆39Updated 2 years ago
- ☆36Updated 4 months ago
- Shadowmap implementation in raylib☆26Updated last year
- game engine based on raylib+EnTT libraries, end goal of creating a tactical RPG☆16Updated 2 years ago
- ☆11Updated 4 years ago
- Sokol based rendering module for Flecs.☆27Updated 7 months ago