Use C++ directly in Unity3D
☆15May 17, 2024Updated last year
Alternatives and similar repositories for unity-cppinator
Users that are interested in unity-cppinator are comparing it to the libraries listed below
Sorting:
- Unity Editor Toast System☆18Jun 23, 2025Updated 8 months ago
- ☆36Dec 22, 2021Updated 4 years ago
- 清理 Unity 生成的 Library 文件夹(计划使用符号链接转存 Local 等Unity相关文件夹)删除API被注释掉了,想用自己改下☆11Jun 4, 2024Updated last year
- ☆14Sep 30, 2021Updated 4 years ago
- PurrNet Relay☆16Updated this week
- 一个简单的组件一键替换工具,a simple tool for replacing unity component☆20Apr 18, 2025Updated 11 months ago
- A project for trying out Unity's behaviour of texture memory loading/unloading. Read : https://gametorrahod.com/unity-texture-memory-load…☆17Jul 19, 2017Updated 8 years ago
- VertexMorph Instanced Terrain for Unity URP.☆21Dec 12, 2023Updated 2 years ago
- Editor scripts to make working experience in Unity better.☆64Oct 14, 2025Updated 5 months ago
- Real-time adaptive shadow cascade optimizer for Unity URP. Powered by variance.☆23Apr 27, 2025Updated 10 months ago
- ☆16Dec 3, 2020Updated 5 years ago
- Automatically set controller prompts in text and icons in your Unity game UI.☆138Jul 5, 2025Updated 8 months ago
- ☆19Jan 2, 2025Updated last year
- Game builder (and automation) for Unity☆22Jan 5, 2026Updated 2 months ago
- ☆28Jun 28, 2024Updated last year
- In this project, it is aimed to develop an advanced room system using the Mirror library.☆16Feb 5, 2026Updated last month
- A simple procedural terrain shader for unity's inbuilt terrain system☆75Feb 7, 2024Updated 2 years ago
- Physics improvement suite for Unity☆67Apr 21, 2025Updated 10 months ago
- Interior mapping shader for unity URP with animated textures☆11Mar 14, 2024Updated 2 years ago
- TextMeshPro + SpriteAtlas integration tool for Unity☆38Jan 4, 2026Updated 2 months ago
- A pure C# CIL interpreter designed to load and execute managed code on IL2CPP (Unity) platforms.☆178Nov 15, 2025Updated 4 months ago
- Shader updates for Project Reality: Battlefield 2.☆10Mar 12, 2026Updated last week
- shader viewer with links to definitions for Unity's Universal Render Pipeline☆34Feb 27, 2023Updated 3 years ago
- Lightweight, scalable and extensible texts & assets localization system for Unity.☆28Apr 16, 2025Updated 11 months ago
- Bindings for FastNoise2 noise generation library☆34Feb 19, 2026Updated last month
- A blazing fast byte (de)serializer☆23Jun 19, 2023Updated 2 years ago
- ☆10Jan 10, 2017Updated 9 years ago
- Dependency injection the Unity way☆60Updated this week
- URP are indeed used, but NPR not just included.☆13Jun 6, 2023Updated 2 years ago
- Used to simply play animations without having to create transitions, while giving the opportunity to create them via. code instead.☆11Nov 20, 2021Updated 4 years ago
- A Quake3Arena BSP and MAP file parser written in Java☆12May 9, 2021Updated 4 years ago
- Unity package that includes a simple outline render feature. Requires Unity 6000.3.0 or higher.☆82Updated this week
- 基于URP渲染管线,风格化;A Toon Shader in Unity Universal Render Pipeline.☆11Aug 13, 2025Updated 7 months ago
- Prototype project for NEXT-GEN atmosphere scattering rendering solution in Unity URP.☆15Feb 20, 2025Updated last year
- Common classes and extension methods for use across Unity projects☆13Apr 18, 2020Updated 5 years ago
- A Unity package for handling advanced 25-slice sprites.☆201May 19, 2025Updated 10 months ago
- ☆11Mar 30, 2019Updated 6 years ago
- Example project to show flash effect on Unity sprite. It also can be used to tint the sprite completely.☆15Jul 22, 2019Updated 6 years ago
- Fast Kawase blur for Unity URP 2021 LTS☆16Aug 30, 2025Updated 6 months ago