Per-Morten / UnityUtilitiesLinks
Collection of various Unity Utility classes/functions
☆33Updated last year
Alternatives and similar repositories for UnityUtilities
Users that are interested in UnityUtilities are comparing it to the libraries listed below
Sorting:
- Unity DOTS Stats-system implementation☆36Updated 3 years ago
- Burst Compatible Linq Implementations☆24Updated 10 months ago
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆43Updated last year
- Blast Script Engine☆29Updated 2 years ago
- Burst friendly (special) native collections for Unity☆79Updated last year
- The base for our NewGraph implementation. Avoids any reliance on the outdated Experimental Graph view form Unity. This is a heavily modif…☆28Updated 4 months ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- Add comments to the inspector via a Comment attribute or component☆20Updated last year
- [GenericSerializeReference] attribute to serialize generic property in Unity3D☆21Updated 3 years ago
- ☆63Updated 2 years ago
- Command based scriptable build pipeline for Unity 3D☆50Updated 2 weeks ago
- Burst compatible miscellaneous math related utility functions.☆28Updated 2 years ago
- BURST compatible collections, math and utility functions☆21Updated last year
- Burst-compatible Delegates☆17Updated 2 years ago
- Simple tweening for any data, akin to AnimationCurve & Gradient☆38Updated 3 years ago
- Library for generating sharp shadow volumes in Unity3D.☆58Updated 3 years ago
- Tool will enable you to view and debug changes to position/rotation/scale on any Unity transform done by any method/setter on a frame by …☆55Updated 10 months ago
- General Utilities for Unity☆30Updated last year
- Bit Collections for Unity provides value type bit arrays and signed- and unsigned integers made out of an unconventional amount of bits a…☆23Updated 2 months ago
- Extending DOTS☆60Updated 4 years ago
- Visual graphs tool for unity editor☆96Updated 2 years ago
- Editor of `BlobAsset`☆33Updated 3 years ago
- View and navigate your selection history!☆30Updated 10 months ago
- How to call managed functions (like Thread.Sleep) from Burst☆27Updated 2 years ago
- https://blast-script.com/☆29Updated 3 years ago
- Runtime line drawing utility for Unity☆59Updated 7 months ago
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆18Updated last year
- ☆26Updated 2 years ago
- DOTS Samples and ongoing research within the Unity Discord DOTS community☆38Updated 4 years ago
- Contains utilities for defining a curve or gradient in the inspector and automatically generating a texture for that to pass on to shader…☆30Updated 7 months ago