Fire-Aalt / KrasCore-MosaicLinks
Mosaic is a Next Gen Runtime Unity ECS Tilemap solution, heavily inspired by LDtk, built using Entity Component System and Odin Inspector
☆51Updated last month
Alternatives and similar repositories for KrasCore-Mosaic
Users that are interested in KrasCore-Mosaic are comparing it to the libraries listed below
Sorting:
- The ultimate Unity Text Mesh Pro helper package.☆45Updated 7 months ago
- This package provides a component to reduce jaggies in uGUI elements.☆49Updated 3 months ago
- This package allows for you to easily make docked tabs for your assets☆49Updated last year
- ☆45Updated 3 weeks ago
- Custom Memory Allocator for Unity with CopyFrom method☆33Updated 3 years ago
- Adaptive UIBehaviour with auto-layout and flexible settings.☆65Updated 2 years ago
- Extending Unity's UnityEditor.TypeCache support to player builds.☆44Updated 3 weeks ago
- UI Tutorial Mask is a component for highlighting specific objects over darkened background for Unity UI (uGUI)☆42Updated 4 months ago
- Enhance your Unity Editor experience with this toolkit. It provides essential extensions and interfaces specifically designed for the Edi…☆31Updated last year
- Asynchronous screen transition/navigation for Unity.☆60Updated last year
- Line renderer for DOTS tech stack.☆46Updated 4 months ago
- Set material properties right from component for Unity, great for faster prototyping.☆52Updated 2 years ago
- Script for drawing sprite from Text Mesh Pro atlases in UGUI☆29Updated 7 months ago
- A simple setup for Unity ECS 2D (hybrid ECS)☆53Updated 3 months ago
- A simple way to create a multi-column table view for Unity Editor GUI☆33Updated last year
- A collection of extensions and native containers for DOTS to write more performant code☆53Updated 2 months ago
- Keep a history of all the builds you do.☆39Updated last year
- Unity package. Fully cross-platform Behavior Tree.☆50Updated 11 months ago
- Command based scriptable build pipeline for Unity 3D☆52Updated 3 weeks ago
- A source generator that automatically generates a cache of components for Unity.☆38Updated last year
- Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).☆67Updated last year
- ☆47Updated 2 years ago
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆19Updated 2 years ago
- ☆76Updated last year
- 🚀ABC - Actor Behaviour Component - Framework for Unity Game Engine and .Net Platform☆17Updated last year
- Reflection Utilities for UnityEngin 2022.2~2023.1 including IL2CPP☆36Updated 2 years ago
- Runtime NavMesh dynamic building for Unity Entities.☆67Updated 2 years ago
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆37Updated 6 months ago
- How to call managed functions (like Thread.Sleep) from Burst☆28Updated 2 years ago
- Simple math expression parser library for Unity☆52Updated 2 years ago