Fire-Aalt / KrasCore-MosaicLinks
Mosaic is a Next Gen Runtime Unity ECS Tilemap solution, heavily inspired by LDtk, built using Entity Component System and Odin Inspector
☆44Updated this week
Alternatives and similar repositories for KrasCore-Mosaic
Users that are interested in KrasCore-Mosaic are comparing it to the libraries listed below
Sorting:
- This package allows for you to easily make docked tabs for your assets☆48Updated last year
- The ultimate Unity Text Mesh Pro helper package.☆38Updated 2 months ago
- A simple way to create a multi-column table view for Unity Editor GUI☆28Updated last year
- Extending Unity's UnityEditor.TypeCache support to player builds.☆38Updated 7 months ago
- This package provides a component to reduce jaggies in uGUI elements.☆46Updated 4 months ago
- Enhance your Unity Editor experience with this toolkit. It provides essential extensions and interfaces specifically designed for the Edi…☆32Updated 9 months ago
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆33Updated last month
- Unity package. Fully cross-platform Behavior Tree.☆51Updated 6 months ago
- UI Tutorial Mask is a component for highlighting specific objects over darkened background for Unity UI (uGUI)☆30Updated last year
- A tool to export ScriptableObject database from either Google Spreadsheet or CSV by utilising cathei/BakingSheet and C# Source Generator.☆13Updated 11 months ago
- Spoke is a tiny declarative reactivity engine for Unity.☆25Updated this week
- A source generator that automatically generates a cache of components for Unity.☆35Updated last year
- A simple setup for Unity ECS 2D (hybrid ECS)☆40Updated 3 weeks ago
- ☆46Updated 2 years ago
- Custom Memory Allocator for Unity with CopyFrom method☆32Updated 2 years ago
- Script for drawing sprite from Text Mesh Pro atlases in UGUI☆28Updated 3 months ago
- Flexy.AssetRefs provides an efficient way to indirectly reference assets and scenes, offering cleaner alternative to Unity Addressables. …☆60Updated last week
- Command based scriptable build pipeline for Unity 3D☆52Updated last month
- Game builder (and automation) for Unity☆21Updated last year
- Adaptive UIBehaviour with auto-layout and flexible settings.☆64Updated 2 years ago
- A runtime dependency injection framework for the Unity Game Engine!☆43Updated 2 months ago
- uGUI layout group that makes children respect the Safe Area. It drives children's anchors and supports LayoutElement.ignoreLayout☆56Updated 2 months ago
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆19Updated last year
- Reflection Utilities for UnityEngin 2022.2~2023.1 including IL2CPP☆36Updated last year
- Set material properties right from component for Unity.☆50Updated 2 years ago
- Asynchronous screen transition/navigation for Unity.☆59Updated 7 months ago
- 🚀ABC - Actor Behaviour Component - Framework for Unity Game Engine and .Net Platform☆17Updated 10 months ago
- State Machine Tool using UI Toolkit & GraphView / Unity Editor Scripting☆28Updated 2 months ago
- A collection of extensions and native containers for DOTS to write more performant code☆50Updated last month
- Smart Reference is a Unity plugin that allows you to lazy load references to other objects in ScriptableObject and MonoBehaviour.☆64Updated last year