CristianQiu / Unity-Pathfinding-Jobs-StressTest
Unity project showcasing A* pathfinding, fully jobified & burst compiled. It also contains examples of RaycastCommand and BoxcastCommand that are used to build the grid, as well as another example of the usage of IJobParallelForTransform, used to move the agents.
☆47Updated 3 years ago
Alternatives and similar repositories for Unity-Pathfinding-Jobs-StressTest:
Users that are interested in Unity-Pathfinding-Jobs-StressTest are comparing it to the libraries listed below
- The Unity BRG Container☆73Updated 6 months ago
- Creating dashed (dotted) 2D Sprite Shapes in Unity☆65Updated 3 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 3 years ago
- Command based scriptable build pipeline for Unity 3D☆49Updated last month
- Demo repository for URP + Frustrum Culling + Jobs☆32Updated 3 years ago
- Unity Inspector Graph Tool☆74Updated last year
- Blob asset compatible hashmap and multihashmap for Unity's ECS☆31Updated 2 years ago
- Visual graph in editor to see dependencies/references of an asset on Unity (based on UE4 reference viewer)☆36Updated 5 years ago
- ☆51Updated 10 months ago
- ☆53Updated 4 months ago
- Easy to use GPU instance manager for Unity.☆45Updated 11 months ago
- Set of gizmos utilities for Unity☆43Updated 5 years ago
- Runtime authoring solution for Entities☆51Updated last year
- Runtime easy to use debug panel☆55Updated 2 weeks ago
- UnityEvent and System.Func had a child☆27Updated 3 years ago
- A bunch of texture tools for unity☆58Updated 2 years ago
- A simple collection of jobs used for view frustum culling☆51Updated 5 years ago
- Custom Nav Mesh Avoidance to replace default one in Unity.☆84Updated 2 years ago
- Customize Unity3D inspector by attribute(such as Button, ReadOnly, HideIf etc.) and serializable dictionary.☆40Updated 10 months ago
- Unity APIs that may be useful but not mentioned in the documentation.☆43Updated 3 months ago
- A source generator that automatically generates a cache of components for Unity.☆33Updated 11 months ago
- Tool for adding easily lot of objects in the scene.☆46Updated 5 years ago
- ☆63Updated last year
- uGUI layout group that makes children respect the Safe Area. It drives children's anchors and supports LayoutElement.ignoreLayout☆47Updated 2 years ago
- An extension to Unity Timeline that supports runtime object bindings.☆55Updated 2 years ago
- ☆50Updated 9 months ago
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆17Updated last year
- Visual graphs tool for unity editor☆94Updated last year
- Adaptive UIBehaviour with auto-layout and flexible settings.☆58Updated last year
- Entity compatible tween library for Unity ECS/DOTS and Project Tiny (DOTS Runtime).☆79Updated 3 years ago