CristianQiu / Unity-Pathfinding-Jobs-StressTest
Unity project showcasing A* pathfinding, fully jobified & burst compiled. It also contains examples of RaycastCommand and BoxcastCommand that are used to build the grid, as well as another example of the usage of IJobParallelForTransform, used to move the agents.
☆47Updated 3 years ago
Alternatives and similar repositories for Unity-Pathfinding-Jobs-StressTest:
Users that are interested in Unity-Pathfinding-Jobs-StressTest are comparing it to the libraries listed below
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 3 years ago
- Unity Inspector Graph Tool☆73Updated last year
- Visual graph in editor to see dependencies/references of an asset on Unity (based on UE4 reference viewer)☆36Updated 5 years ago
- Blob asset compatible hashmap and multihashmap for Unity's ECS☆29Updated 2 years ago
- Command based scriptable build pipeline for Unity 3D☆49Updated last week
- An extension to Unity Timeline that supports runtime object bindings.☆54Updated 2 years ago
- Custom Nav Mesh Avoidance to replace default one in Unity.☆84Updated 2 years ago
- ☆51Updated 3 months ago
- Creating dashed (dotted) 2D Sprite Shapes in Unity☆64Updated 3 years ago
- Demo repository for URP + Frustrum Culling + Jobs☆32Updated 3 years ago
- ☆51Updated 9 months ago
- The Unity BRG Container☆71Updated 5 months ago
- A tool to help symbolicate il2cpp google crashes☆53Updated 10 months ago
- Easy to use GPU instance manager for Unity.☆44Updated 10 months ago
- ☆45Updated last month
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆30Updated 2 months ago
- Unity DOTS Stats-system implementation☆35Updated 3 years ago
- ☆48Updated 8 months ago
- Set of gizmos utilities for Unity☆42Updated 5 years ago
- This project demonstrates a few ways to implement moving 3d objects (casters) that project some decal (see Decal Documentation in URP) on…☆52Updated 2 years ago
- Runtime easy to use debug panel☆55Updated 2 months ago
- Displays mesh's UV in Unity editor window.☆64Updated 2 years ago
- Visual graphs tool for unity editor☆94Updated last year
- A simple collection of jobs used for view frustum culling☆51Updated 5 years ago
- Adaptive UIBehaviour with auto-layout and flexible settings.☆57Updated last year
- Runtime authoring solution for Entities☆50Updated last year
- A bunch of texture tools for unity☆58Updated 2 years ago
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆17Updated last year
- Custom RectMask2D, that allow to disable Culling / Softness for better performance☆38Updated 2 years ago