CristianQiu / Unity-Pathfinding-Jobs-StressTestLinks
Unity project showcasing A* pathfinding, fully jobified & burst compiled. It also contains examples of RaycastCommand and BoxcastCommand that are used to build the grid, as well as another example of the usage of IJobParallelForTransform, used to move the agents.
☆47Updated 4 years ago
Alternatives and similar repositories for Unity-Pathfinding-Jobs-StressTest
Users that are interested in Unity-Pathfinding-Jobs-StressTest are comparing it to the libraries listed below
Sorting:
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
 - A framework for using FixedUpdate in a simulation world which is linked to a GameObject-based presentation layer.☆34Updated last month
 - Unity Inspector Graph Tool☆78Updated last year
 - Easy to use GPU instance manager for Unity.☆52Updated last year
 - An extension to Unity Timeline that supports runtime object bindings.☆62Updated 2 years ago
 - Unity DOTS Stats-system implementation☆36Updated 4 years ago
 - Runtime authoring solution for Entities☆54Updated last month
 - The ultimate Unity Text Mesh Pro helper package.☆40Updated 4 months ago
 - Command based scriptable build pipeline for Unity 3D☆52Updated 3 weeks ago
 - UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆35Updated 3 months ago
 - Demo repository for URP + Frustrum Culling + Jobs☆32Updated 4 years ago
 - Automatically setup Camera viewports from RectTransforms in Unity☆39Updated 2 years ago
 - Creating dashed (dotted) 2D Sprite Shapes in Unity☆72Updated 4 years ago
 - Visual graph in editor to see dependencies/references of an asset on Unity (based on UE4 reference viewer)☆41Updated 6 years ago
 - Configurable generic class for managing local data saved on device.☆38Updated last year
 - Extending Unity's UnityEditor.TypeCache support to player builds.☆42Updated 10 months ago
 - Displays mesh's UV in Unity editor window.☆67Updated 3 years ago
 - Visual graphs tool for unity editor☆97Updated 2 years ago
 - Reactive node system for Unity☆44Updated last year
 - A simple tool for drawing anti-aliased lines in Unity, similar to Handles.DrawAAPolyLine but not a gizmo.☆68Updated 4 years ago
 - Timelord is a demo for custom blending of Unity3D Timelines.☆43Updated 7 years ago
 - Simple math expression parser library for Unity☆52Updated 2 years ago
 - ☆69Updated last year
 - Blob asset compatible hashmap and multihashmap for Unity's ECS☆32Updated 2 years ago
 - Tool will enable you to view and debug changes to position/rotation/scale on any Unity transform done by any method/setter on a frame by …☆58Updated last year
 - Spatial hashing for Unity using ECS/DOTS☆58Updated 2 years ago
 - Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆19Updated last year
 - uGUI layout group that makes children respect the Safe Area. It drives children's anchors and supports LayoutElement.ignoreLayout☆61Updated 4 months ago
 - A simplified, player implementation of Unity's GraphViewEditor.☆37Updated 3 years ago
 - Adaptive UIBehaviour with auto-layout and flexible settings.☆64Updated 2 years ago