bustedbunny / PathfindingLinks
Pathfinding - using Unity Navmesh, ECS and Burst
☆39Updated 2 years ago
Alternatives and similar repositories for Pathfinding
Users that are interested in Pathfinding are comparing it to the libraries listed below
Sorting:
- Runtime NavMesh dynamic building for Unity Entities.☆65Updated 2 years ago
- Library for creating, editing and applying paths (waypoints system) in Unity.☆42Updated 3 years ago
- Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).☆67Updated 10 months ago
- Entity compatible tween library for Unity ECS/DOTS and Project Tiny (DOTS Runtime).☆85Updated 4 years ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆65Updated 2 weeks ago
- An Extension Library for Unity.Mathematics - Extension Methods, New Syntax, Optimized Functions, and more !☆91Updated last year
- Plot functions and draw large amounts of debug lines, shapes and text to the Unity game and scene view☆97Updated 2 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆45Updated 4 years ago
- A Unity async/await extension methods☆26Updated 3 years ago
- Utility classes for headache-free raycasting configuration in Unity☆100Updated 5 years ago
- A Graph Framework for Unity☆44Updated 4 years ago
- Flexy.AssetRefs provides an efficient way to indirectly reference assets and scenes, offering cleaner alternative to Unity Addressables. …☆68Updated last week
- ☆78Updated last year
- Unity editor tool for quickly changing the game's color palette☆70Updated 2 years ago
- Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.☆41Updated last year
- Smart Reference is a Unity plugin that allows you to lazy load references to other objects in ScriptableObject and MonoBehaviour.☆65Updated last year
- Adaptive UIBehaviour with auto-layout and flexible settings.☆64Updated 2 years ago
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆46Updated last year
- Line renderer for DOTS tech stack.☆46Updated 2 months ago
- Octrees in Unity☆75Updated last year
- This package aims to provide a comprehensible, simple and expandable way of creating in-game settings for any Unity game.☆77Updated 6 months ago
- Unity DOTS Stats-system implementation☆37Updated 4 years ago
- Unity SerializeReference Editor☆81Updated 2 months ago
- A collection of extensions and native containers for DOTS to write more performant code☆51Updated 3 weeks ago
- Library for generating sharp shadow volumes in Unity3D.☆62Updated 3 years ago
- This repository contains code to implement Multithreaded Pathfinding using NavMeshQuery in Unity ECS/DOTS☆36Updated 4 years ago
- Open-source Procedural Object Spawner Tool | for Unity Engine☆99Updated last year
- Runtime authoring solution for Entities☆54Updated last week
- Creating dashed (dotted) 2D Sprite Shapes in Unity☆72Updated 4 years ago
- An Event system for Unity 3D with multi-level error checking and visual feedback.☆45Updated last year