bustedbunny / PathfindingLinks
Pathfinding - using Unity Navmesh, ECS and Burst
☆39Updated 2 years ago
Alternatives and similar repositories for Pathfinding
Users that are interested in Pathfinding are comparing it to the libraries listed below
Sorting:
- Runtime NavMesh dynamic building for Unity Entities.☆67Updated 2 years ago
- Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).☆67Updated 11 months ago
- An Extension Library for Unity.Mathematics - Extension Methods, New Syntax, Optimized Functions, and more !☆92Updated last year
- ☆79Updated last year
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆45Updated 4 years ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆67Updated last month
- Entity compatible tween library for Unity ECS/DOTS and Project Tiny (DOTS Runtime).☆84Updated 4 years ago
- Line renderer for DOTS tech stack.☆46Updated 3 months ago
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆46Updated last year
- Unity editor tool for quickly changing the game's color palette☆71Updated 2 years ago
- Library for creating, editing and applying paths (waypoints system) in Unity.☆42Updated 3 years ago
- Plot functions and draw large amounts of debug lines, shapes and text to the Unity game and scene view☆98Updated 2 years ago
- Tools for managing assets in Unity 3D.☆125Updated 4 months ago
- Library for generating sharp shadow volumes in Unity3D.☆66Updated 3 years ago
- Utility classes for headache-free raycasting configuration in Unity☆100Updated 5 years ago
- Flexy.AssetRefs provides an efficient way to indirectly reference assets and scenes, offering cleaner alternative to Unity Addressables. …☆71Updated 3 weeks ago
- The base for our NewGraph implementation. Avoids any reliance on the outdated Experimental Graph view form Unity. This is a heavily modif…☆30Updated 10 months ago
- Physics improvement suite for Unity☆64Updated 8 months ago
- Little shaders collection for solve typical tasks and implement common mechanics in any project. Suitable for prototyping, game-jam parti…☆61Updated last year
- Spatial hashing for Unity using ECS/DOTS☆59Updated 2 years ago
- This repository contains code to implement Multithreaded Pathfinding using NavMeshQuery in Unity ECS/DOTS☆36Updated 4 years ago
- Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.☆41Updated last year
- Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity obje…☆33Updated 4 years ago
- Collection of tools for working with components in Unity.☆111Updated 3 weeks ago
- Serializable Dictionary and Time types. Customizable Unity window title.☆63Updated 3 months ago
- Unity DOTS Stats-system implementation☆36Updated 4 years ago
- Open-source Procedural Object Spawner Tool | for Unity Engine☆98Updated last year
- A Graph Framework for Unity☆45Updated 4 years ago
- A Unity & FishNet client side prediction port of GDCustomRaycastVehicle SphereCast vehicle library☆16Updated 2 years ago
- A Unity async/await extension methods☆26Updated 3 years ago