andywiecko / BurstCollectionsLinks
Burst friendly (special) native collections for Unity
☆83Updated last year
Alternatives and similar repositories for BurstCollections
Users that are interested in BurstCollections are comparing it to the libraries listed below
Sorting:
- ☆66Updated 3 years ago
- A Min/Max heap data structure for Unity. Compatible with the Unity Job system and Burst compiler.☆56Updated 2 years ago
- The Unity BRG Container☆101Updated last year
- An Extension Library for Unity.Mathematics - Extension Methods, New Syntax, Optimized Functions, and more !☆91Updated last year
- Entity compatible tween library for Unity ECS/DOTS and Project Tiny (DOTS Runtime).☆84Updated 4 years ago
- Extending DOTS☆59Updated 4 years ago
- A supplementary SIMD math library to Unity.Mathematics, extending it to all C# numeric types while adding many new types and functions. W…☆152Updated 8 months ago
- Collection of various Unity Utility classes/functions☆34Updated last year
- A minimal solution for selecting entities in the unity sceneview. Useful for users using older versions of the Unity entities package.☆74Updated 2 years ago
- State saving for Unity DOTS☆66Updated 2 years ago
- Visual graphs tool for unity editor☆97Updated 2 years ago
- Hacks, tricks and wizardry for Unity to enhance performance or make impossible things possible ...☆65Updated 2 years ago
- Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).☆67Updated 10 months ago
- Plot functions and draw large amounts of debug lines, shapes and text to the Unity game and scene view☆97Updated 2 years ago
- This is a port of Erin Catto/box2d's b2_dynamic_tree from C++ to C#, intended for use in Unity. It's a very faithful translation with a c…☆56Updated 4 years ago
- Bake Legacy Animations into Textures. Targeting ECS☆48Updated 7 years ago
- Unity DOTS Stats-system implementation☆37Updated 4 years ago
- Zero-copy sharing between managed and native arrays in Unity☆178Updated 5 years ago
- ☆79Updated last year
- Runtime authoring solution for Entities☆55Updated last month
- Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.☆41Updated last year
- A collection of helpers for work with Unity's ECS framework, used in our games.☆74Updated 4 years ago
- A suite of UIElements based attributes, drawers, controls, and other helpers to expedite the creation of object inspectors without the ne…☆93Updated 5 years ago
- A Roslyn compiler to access internals/privates for Unity. In other words, you can access to any internals/privates in other assemblies, w…☆109Updated 5 years ago
- DbgDraw is an API that provides the ability to render various 2D and 3D shapes for visual debugging purposes.☆103Updated last year
- A general purpose code generator library for Unity☆76Updated 2 years ago
- Editor of `BlobAsset`☆33Updated 3 years ago
- Use classes and other managed types with Unity's Job System☆32Updated last year
- ☆25Updated last year
- Burst compatible miscellaneous math related utility functions.☆29Updated 2 years ago