IronWarrior / UnityPhysics-GameObjects
Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).
☆60Updated 3 months ago
Alternatives and similar repositories for UnityPhysics-GameObjects:
Users that are interested in UnityPhysics-GameObjects are comparing it to the libraries listed below
- Library for generating sharp shadow volumes in Unity3D.☆56Updated 3 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- Entity compatible tween library for Unity ECS/DOTS and Project Tiny (DOTS Runtime).☆82Updated 3 years ago
- Command based scriptable build pipeline for Unity 3D☆50Updated 3 months ago
- Creating dashed (dotted) 2D Sprite Shapes in Unity☆68Updated 3 years ago
- A simple property binding and UX management library for Unity.☆33Updated 2 years ago
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆42Updated last year
- ☆73Updated last year
- Generating custom meshes as Vector graphics for UIToolkit☆39Updated last year
- The Unity BRG Container☆88Updated 9 months ago
- This package aims to provide a comprehensible, simple and expandable way of creating in-game settings for any Unity game.☆76Updated 6 months ago
- Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.☆40Updated last year
- Unity extension that lets you assign any Object field by choosing it from the scene view.☆74Updated 5 months ago
- API for managing URP asset parameters, including hacking of parameters that are forbidden to change☆58Updated 2 years ago
- Library for creating, editing and applying paths (waypoints system) in Unity.☆42Updated 3 years ago
- This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix ⚠ missin…☆77Updated last year
- Container class that helps work with NativeArray<T> as a 2D data. Adds few utilities and QOL improvements.☆53Updated last year
- Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity obje…☆32Updated 4 years ago
- Code-driven component injection toolkit for Unity.☆86Updated last year
- Unity editor tool for quickly changing the game's color palette☆67Updated last year
- A source generator that automatically generates a cache of components for Unity.☆34Updated last year
- ☆21Updated last year
- A framework for using FixedUpdate in a simulation world which is linked to a GameObject-based presentation layer.☆33Updated 2 months ago
- Custom Memory Allocator for Unity with CopyFrom method☆32Updated 2 years ago
- Extending DOTS☆60Updated 4 years ago
- A better dropdown window for Unity Editor☆99Updated last year
- Unity DOTS Stats-system implementation☆36Updated 3 years ago
- A simple Editor can adjust the probability of items from Array☆48Updated 5 years ago
- Unity Inspector Graph Tool☆74Updated last year
- Handle Events and States in Unity, Really Easy to Use and High Performant, We are now in Asset Store ! https://assetstore.unity.com/packa…☆73Updated 7 months ago