IronWarrior / UnityPhysics-GameObjectsLinks
Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).
☆64Updated 6 months ago
Alternatives and similar repositories for UnityPhysics-GameObjects
Users that are interested in UnityPhysics-GameObjects are comparing it to the libraries listed below
Sorting:
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- Unity Inspector Graph Tool☆76Updated last year
- Unity DOTS Stats-system implementation☆36Updated 3 years ago
- Runtime NavMesh dynamic building for Unity Entities.☆64Updated last year
- The Unity BRG Container☆91Updated 11 months ago
- ☆76Updated last year
- Library for generating sharp shadow volumes in Unity3D.☆58Updated 3 years ago
- Unity project showcasing A* pathfinding, fully jobified & burst compiled. It also contains examples of RaycastCommand and BoxcastCommand …☆47Updated 4 years ago
- A Min/Max heap data structure for Unity. Compatible with the Unity Job system and Burst compiler.☆53Updated 2 years ago
- A source generator that automatically generates a cache of components for Unity.☆35Updated last year
- Adaptive UIBehaviour with auto-layout and flexible settings.☆61Updated 2 years ago
- Dash Animation System for Unity☆76Updated 3 months ago
- A better dropdown window for Unity Editor☆105Updated last year
- Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.☆41Updated last year
- Handle Events and States in Unity, Really Easy to Use and High Performant, We are now in Asset Store ! https://assetstore.unity.com/packa…☆74Updated last week
- Extending DOTS☆60Updated 4 years ago
- Entity compatible tween library for Unity ECS/DOTS and Project Tiny (DOTS Runtime).☆83Updated 3 years ago
- An Extension Library for Unity.Mathematics - Extension Methods, New Syntax, Optimized Functions, and more !☆89Updated 9 months ago
- Runtime easy to use debug panel☆62Updated last month
- This project demonstrates a few ways to implement moving 3d objects (casters) that project some decal (see Decal Documentation in URP) on…☆52Updated 3 years ago
- Command based scriptable build pipeline for Unity 3D☆50Updated 2 weeks ago
- Mesh Combiner is a little tool which can combine different meshes into one mesh in Unity for reduce the amount of batches / draw calls, m…☆48Updated 4 years ago
- This package aims to provide a comprehensible, simple and expandable way of creating in-game settings for any Unity game.☆75Updated last month
- Easy to use GPU instance manager for Unity.☆50Updated last year
- Creating dashed (dotted) 2D Sprite Shapes in Unity☆70Updated 3 years ago
- Pathfinding - using Unity Navmesh, ECS and Burst☆39Updated 2 years ago
- Find missing scripts more easily☆62Updated 2 years ago
- Mathematics for Computer Games Development using Unity☆55Updated 5 years ago
- Serializable Dictionary and Time types. Customizable Unity window title.☆57Updated last year
- Code-driven component injection toolkit for Unity.☆88Updated this week