IronWarrior / UnityPhysics-GameObjectsLinks
Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).
☆65Updated 8 months ago
Alternatives and similar repositories for UnityPhysics-GameObjects
Users that are interested in UnityPhysics-GameObjects are comparing it to the libraries listed below
Sorting:
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- Runtime NavMesh dynamic building for Unity Entities.☆65Updated last year
- ☆76Updated last year
- Unity Inspector Graph Tool☆77Updated last year
- The Unity BRG Container☆96Updated last year
- Entity compatible tween library for Unity ECS/DOTS and Project Tiny (DOTS Runtime).☆83Updated 4 years ago
- A Min/Max heap data structure for Unity. Compatible with the Unity Job system and Burst compiler.☆55Updated 2 years ago
- Runtime easy to use debug panel☆62Updated 3 months ago
- Runtime authoring solution for Entities☆53Updated 2 years ago
- This package aims to provide a comprehensible, simple and expandable way of creating in-game settings for any Unity game.☆76Updated 3 months ago
- This project demonstrates a few ways to implement moving 3d objects (casters) that project some decal (see Decal Documentation in URP) on…☆52Updated 3 years ago
- Unity DOTS Stats-system implementation☆36Updated 4 years ago
- Library for generating sharp shadow volumes in Unity3D.☆59Updated 3 years ago
- Visual intelligence for the Unity game engine☆54Updated last year
- Blob asset compatible hashmap and multihashmap for Unity's ECS☆32Updated 2 years ago
- Handle Events and States in Unity, Really Easy to Use and High Performant, We are now in Asset Store ! https://assetstore.unity.com/packa…☆77Updated last month
- Spatial hashing for Unity using ECS/DOTS☆57Updated 2 years ago
- Find missing scripts more easily☆62Updated 3 years ago
- An Extension Library for Unity.Mathematics - Extension Methods, New Syntax, Optimized Functions, and more !☆91Updated 11 months ago
- Flexy.AssetRefs provides an efficient way to indirectly reference assets and scenes, offering cleaner alternative to Unity Addressables. …☆60Updated 3 weeks ago
- Adaptive UIBehaviour with auto-layout and flexible settings.☆64Updated 2 years ago
- Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity obje…☆32Updated 4 years ago
- Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.☆41Updated last year
- Smart Reference is a Unity plugin that allows you to lazy load references to other objects in ScriptableObject and MonoBehaviour.☆65Updated last year
- A source generator that automatically generates a cache of components for Unity.☆35Updated last year
- Notes on Scene View for designers.☆31Updated 11 months ago
- ☆64Updated 3 years ago
- Easy to use GPU instance manager for Unity.☆52Updated last year
- A better dropdown window for Unity Editor☆107Updated last year
- A collection of extensions and native containers for DOTS to write more performant code☆51Updated 2 months ago