IronWarrior / UnityPhysics-GameObjectsLinks
Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).
☆65Updated 7 months ago
Alternatives and similar repositories for UnityPhysics-GameObjects
Users that are interested in UnityPhysics-GameObjects are comparing it to the libraries listed below
Sorting:
- ☆76Updated last year
- Library for generating sharp shadow volumes in Unity3D.☆59Updated 3 years ago
- A Min/Max heap data structure for Unity. Compatible with the Unity Job system and Burst compiler.☆55Updated 2 years ago
- Smart Reference is a Unity plugin that allows you to lazy load references to other objects in ScriptableObject and MonoBehaviour.☆64Updated last year
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- This project demonstrates a few ways to implement moving 3d objects (casters) that project some decal (see Decal Documentation in URP) on…☆52Updated 3 years ago
- This package aims to provide a comprehensible, simple and expandable way of creating in-game settings for any Unity game.☆75Updated 3 months ago
- Runtime NavMesh dynamic building for Unity Entities.☆65Updated last year
- Entity compatible tween library for Unity ECS/DOTS and Project Tiny (DOTS Runtime).☆83Updated 4 years ago
- Find missing scripts more easily☆62Updated 3 years ago
- Unity DOTS Stats-system implementation☆36Updated 4 years ago
- Flexy.AssetRefs provides an efficient way to indirectly reference assets and scenes, offering cleaner alternative to Unity Addressables. …☆60Updated this week
- Extending DOTS☆60Updated 4 years ago
- Command based scriptable build pipeline for Unity 3D☆52Updated last month
- A collection of extensions and native containers for DOTS to write more performant code☆50Updated last month
- Runtime easy to use debug panel☆62Updated 3 months ago
- The Unity BRG Container☆92Updated last year
- Unity Inspector Graph Tool☆76Updated last year
- Notes on Scene View for designers.☆27Updated 11 months ago
- Handle Events and States in Unity, Really Easy to Use and High Performant, We are now in Asset Store ! https://assetstore.unity.com/packa…☆76Updated 3 weeks ago
- Runtime authoring solution for Entities☆53Updated 2 years ago
- Blob asset compatible hashmap and multihashmap for Unity's ECS☆32Updated 2 years ago
- A better dropdown window for Unity Editor☆105Updated last year
- Adaptive UIBehaviour with auto-layout and flexible settings.☆64Updated 2 years ago
- A source generator that automatically generates a cache of components for Unity.☆35Updated last year
- Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.☆42Updated last year
- uGUI layout group that makes children respect the Safe Area. It drives children's anchors and supports LayoutElement.ignoreLayout☆56Updated 2 months ago
- Visual intelligence for the Unity game engine☆54Updated last year
- Set material properties right from component for Unity.☆49Updated 2 years ago
- MVVM Views System for Unity3D☆114Updated 2 weeks ago