nijnstein / BlastLinks
Blast Script Engine
☆30Updated 2 years ago
Alternatives and similar repositories for Blast
Users that are interested in Blast are comparing it to the libraries listed below
Sorting:
- https://blast-script.com/☆29Updated 3 years ago
- Extending DOTS☆59Updated 5 years ago
- Burst friendly (special) native collections for Unity☆83Updated 2 years ago
- Burst Compatible Linq Implementations☆25Updated last year
- A job-based tween library for Unity☆49Updated 6 years ago
- Container class that helps work with NativeArray<T> as a 2D data. Adds few utilities and QOL improvements.☆54Updated 2 years ago
- Unity DOTS custom skinned mesh rendering prototype for the Latios Framework☆36Updated 3 years ago
- Plot functions and draw large amounts of debug lines, shapes and text to the Unity game and scene view☆98Updated 2 years ago
- Burst-compatible Delegates☆17Updated 3 years ago
- Draw debug handles and other GUI elements in the scene view from anywhere in your code base.☆52Updated 5 years ago
- A framework for using FixedUpdate in a simulation world which is linked to a GameObject-based presentation layer.☆34Updated 3 weeks ago
- A minimal solution for selecting entities in the unity sceneview. Useful for users using older versions of the Unity entities package.☆74Updated 2 years ago
- Spatial hashing for Unity using ECS/DOTS☆59Updated 2 years ago
- Unity DOTS Stats-system implementation☆36Updated 4 years ago
- Use C++ directly in Unity3D☆14Updated last year
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆45Updated 4 years ago
- Bake Legacy Animations into Textures. Targeting ECS☆48Updated 7 years ago
- Editor of `BlobAsset`☆33Updated 3 years ago
- ☆66Updated 3 years ago
- A source generator that automatically generates a cache of components for Unity.☆38Updated last year
- Runtime NavMesh dynamic building for Unity Entities.☆67Updated 2 years ago
- The base for our NewGraph implementation. Avoids any reliance on the outdated Experimental Graph view form Unity. This is a heavily modif…☆33Updated 11 months ago
- Pathfinding - using Unity Navmesh, ECS and Burst☆40Updated 2 years ago
- Runtime line drawing utility for Unity☆60Updated last year
- Simple Octree for Unity with Job System☆28Updated 4 years ago
- A Min/Max heap data structure for Unity. Compatible with the Unity Job system and Burst compiler.☆56Updated 3 years ago
- Collection of various Unity Utility classes/functions☆34Updated 2 years ago
- GC free (non alloc) voronoi diagram for Unity☆58Updated 6 years ago
- A bit-packing library providing contiguous data structures of bits and signed/unsigned integers with arbitrary (non-standard) bit widths☆25Updated last week
- A periodical texturing in Unity☆71Updated 3 years ago