FlexyTools / Flexy.AssetRefsLinks
Flexy.AssetRefs provides an efficient way to indirectly reference assets and scenes, offering cleaner alternative to Unity Addressables. Designed for flexibility, it is easy to use right from the prototyping stage.
☆68Updated this week
Alternatives and similar repositories for Flexy.AssetRefs
Users that are interested in Flexy.AssetRefs are comparing it to the libraries listed below
Sorting:
- Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.☆41Updated last year
- Runtime easy to use debug panel☆63Updated last month
- An advanced and extensible toolbar for Unity☆68Updated last month
- Object pooling system for Unity.☆76Updated 2 years ago
- An Extension Library for Unity.Mathematics - Extension Methods, New Syntax, Optimized Functions, and more !☆91Updated last year
- Physics improvement suite for Unity☆64Updated 7 months ago
- ☆79Updated last year
- ☆90Updated 2 weeks ago
- Adaptive UIBehaviour with auto-layout and flexible settings.☆65Updated 2 years ago
- Custom Memory Allocator for Unity with CopyFrom method☆33Updated 3 years ago
- This package aims to provide a comprehensible, simple and expandable way of creating in-game settings for any Unity game.☆78Updated 6 months ago
- Little shaders collection for solve typical tasks and implement common mechanics in any project. Suitable for prototyping, game-jam parti…☆60Updated last year
- A simple fluent extension for UIToolkit in Unity3D.☆32Updated 2 years ago
- Weighted random selector for Unity.☆99Updated 3 years ago
- A collection of extensions and native containers for DOTS to write more performant code☆53Updated last month
- Serializable Dictionary and Time types. Customizable Unity window title.☆60Updated 2 months ago
- Library for creating, editing and applying paths (waypoints system) in Unity.☆42Updated 3 years ago
- Unity extension that lets you assign any Object field by choosing it from the scene view.☆80Updated 6 months ago
- Unity editor tool for quickly changing the game's color palette☆70Updated 2 years ago
- TODO list inside Unity Editor!☆55Updated last year
- Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).☆67Updated 10 months ago
- A tool for adjusting bone proportions in real time for Unity Humanoid Rigs.☆57Updated last year
- UI Toolkit elements and utilities for custom Editor interfaces in Unity.☆104Updated last month
- Smart Reference is a Unity plugin that allows you to lazy load references to other objects in ScriptableObject and MonoBehaviour.☆64Updated last year
- Asynchronous screen transition/navigation for Unity.☆59Updated 11 months ago
- Tools for managing assets in Unity 3D.☆125Updated 3 months ago
- A simple property binding and UX management library for Unity.☆33Updated 2 years ago
- API for managing URP asset parameters, including hacking of parameters that are forbidden to change☆61Updated 2 months ago
- Notes on Scene View for designers.☆33Updated last year
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆46Updated last year