VergilUa / EntitiesExtLinks
Runtime authoring solution for Entities
☆54Updated 2 weeks ago
Alternatives and similar repositories for EntitiesExt
Users that are interested in EntitiesExt are comparing it to the libraries listed below
Sorting:
- State saving for Unity DOTS☆66Updated last year
- A collection of extensions and native containers for DOTS to write more performant code☆51Updated 3 months ago
- Entity compatible tween library for Unity ECS/DOTS and Project Tiny (DOTS Runtime).☆83Updated 4 years ago
- Unity DOTS Stats-system implementation☆36Updated 4 years ago
- Blob asset compatible hashmap and multihashmap for Unity's ECS☆32Updated 2 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- Simple animation system for the unity dots stack.☆66Updated 2 years ago
- ☆95Updated last year
- Concept about UtilityAI in ECS☆53Updated 5 years ago
- Extending DOTS☆60Updated 4 years ago
- This project demonstrates a few ways to implement moving 3d objects (casters) that project some decal (see Decal Documentation in URP) on…☆52Updated 3 years ago
- Runtime NavMesh dynamic building for Unity Entities.☆65Updated 2 years ago
- ☆51Updated 2 months ago
- Visual graph in editor to see dependencies/references of an asset on Unity (based on UE4 reference viewer)☆41Updated 6 years ago
- Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).☆65Updated 8 months ago
- The Unity BRG Container☆96Updated last year
- Basic assets for working with NSprites package☆76Updated last year
- Unity Inspector Graph Tool☆78Updated last year
- Custom Nav Mesh Avoidance to replace default one in Unity.☆89Updated 5 months ago
- A suite of UIElements based attributes, drawers, controls, and other helpers to expedite the creation of object inspectors without the ne…☆92Updated 5 years ago
- A Min/Max heap data structure for Unity. Compatible with the Unity Job system and Burst compiler.☆56Updated 2 years ago
- Fork of Dreaming381/Latios-Framework/Calligraphics☆82Updated this week
- ☆64Updated 3 years ago
- Spatial hashing for Unity using ECS/DOTS☆57Updated 2 years ago
- Command based scriptable build pipeline for Unity 3D☆52Updated 2 months ago
- Runtime easy to use debug panel☆62Updated this week
- Adaptive UIBehaviour with auto-layout and flexible settings.☆64Updated 2 years ago
- Unity project showcasing A* pathfinding, fully jobified & burst compiled. It also contains examples of RaycastCommand and BoxcastCommand …☆47Updated 4 years ago
- Custom Memory Allocator for Unity with CopyFrom method☆32Updated 2 years ago
- Simple math expression parser library for Unity☆52Updated 2 years ago