sunwaylive / quality-driven-poisson-guided-autoscanningLinks
Virtual Autonomous Scanner For Siggraph
☆39Updated 10 years ago
Alternatives and similar repositories for quality-driven-poisson-guided-autoscanning
Users that are interested in quality-driven-poisson-guided-autoscanning are comparing it to the libraries listed below
Sorting:
- An implementation of the Paper SDF-2-SDF: Highly Accurate 3D Object Reconstruction☆21Updated 7 years ago
- A library to produce a consistent mesh from the generated point cloud of a key-frame based Visual SLAM (or Structure-From-Motion).☆28Updated 8 years ago
- [ICRA 2018] An Efficient Volumetric Mesh Representation for Real-time Scene Reconstruction using Spatial Hashing☆27Updated 5 years ago
- Completely mesh based RGB-D reconstruction. Capable of storing large reconstructions without wasting GPU memory.☆78Updated 3 years ago
- Code for CVPR 2017 paper --- Distinguishing the Indistinguishable: Exploring Structural Ambiguities via Geodesic Context.☆26Updated 6 years ago
- Object-Aware Guidance for Autonomous Scene Reconstruction☆17Updated 6 years ago
- Photometric Bundle Adjustment for Dense Multi-View Stereo☆22Updated 4 years ago
- This is official repository for Project for Real-Time Globally Consistent Dense 3D Reconstruction With Online Texturing.☆42Updated 3 years ago
- DynamicFusion is a dense Simultaneous Localization and Mapping (SLAM) system capable of reconstructing non-rigid deforming scenes.☆46Updated last year
- Code for RGBD reconstruction. Modified from the code from http://redwood-data.org/indoor/pipeline.html☆21Updated 8 years ago
- KillingFusion Implementation☆73Updated 2 years ago
- Software for performing registration of 2D images and 3D point clouds☆21Updated 8 years ago
- Probabilistic Point Clouds Registration☆30Updated 2 years ago
- InstanceFusion: Real-time Instance-level 3D Reconstruction of Indoor Scenes using a Single RGBD Camera☆35Updated 4 years ago
- Directional TSDF for improved reconstruction of surfaces with different orientation☆43Updated last week
- The implementation of "Joint Texture and Geometry Optimization for RGB-D Reconstruction (CVPR2020)"☆45Updated 3 years ago
- Spherical Structure-from-Motion in C++☆18Updated last month
- CUDA Based implementation of a Truncated Signed Distance Function☆47Updated 8 years ago
- A lightweight, user-friendly and interactive 3D visualization tool for viewing real-time 3D reconstruction and SLAM☆20Updated 4 years ago
- The Globally-Optimal Spherical Mixture Alignment (GOSMA) algorithm☆21Updated 5 years ago
- ☆19Updated 5 years ago
- A Survey of Non-Rigid 3D Registration (https://arxiv.org/pdf/2203.07858)☆17Updated 3 years ago
- The code of Parallel Structure, which is used to reconstruct mesh from 3D Point Cloud.☆64Updated 3 years ago
- Deformation graph code for Embedded deformation☆98Updated 8 years ago
- 对论文《Multi-Scale Geometric Consistency Guided Multi-View Stereo》的复现☆28Updated 4 years ago
- ☆53Updated last year
- (Convex) dual approach for global 3D registration between points, lines and planes☆32Updated 7 years ago
- The source code of the paper "SPARE: Symmetrized Point-to-Plane Distance for Robust Non-Rigid Registration"☆16Updated 11 months ago
- This is a point cloud denoiser using Weighted Locally Optimal Projection☆24Updated 4 years ago
- Shape-from-Silhouette with texture-based mesh object refinement☆30Updated 9 years ago