Ethatron / squish-ccr
squish texture compression - now concurrently (AMP & DirectCompute)
☆22Updated 7 years ago
Alternatives and similar repositories for squish-ccr:
Users that are interested in squish-ccr are comparing it to the libraries listed below
- Embeddable preprocessor based on clang. Created to compile ubershaders, but can preprocess anything you like.☆22Updated 7 years ago
- An SDK to export runtime images to Pico Pixel☆23Updated 11 years ago
- MythOS game engine from Charybdis Enterprises☆18Updated 3 years ago
- Single header SPIR-V compressor for C and C++☆31Updated 8 years ago
- Software rasterizer based on Larrabee's☆39Updated 8 years ago
- Quality-enhanced fork of DirectX Texture Library☆19Updated last year
- Psybrus Engine & Toolchain☆26Updated 8 years ago
- Source code + article about efficient ray casting against triangles for games☆11Updated 3 years ago
- C++ 3d math types for game developers☆21Updated last year
- Utility to sign DXIL code after compilation☆22Updated 6 years ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Updated 13 years ago
- Tiny DDS loader/saver based on☆25Updated 5 years ago
- ☆18Updated 4 years ago
- Testing various BCn texture format decoding libraries☆16Updated 2 years ago
- Repo for working on updates to the legacy DXSDK header D3DX_DXGIFormatConvert.inl☆13Updated last week
- Vino's Tool Box☆16Updated 8 years ago
- AMD tessellation sample based on DirectX 11☆32Updated 8 years ago
- AMD morphological anti-aliasing (MLAA) sample based on DirectX 11☆38Updated 8 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 5 years ago
- Radix sort revisited again☆26Updated 6 years ago
- Compresses a texture using the GPU into the BC7 format using OpenCL or CUDA☆71Updated 12 years ago
- QLL : Level loaders☆14Updated 5 years ago
- A port of Doom 3 BFG Edition from OpenGL to DirectX 11☆21Updated 9 years ago
- Python Build System☆16Updated 3 years ago
- Cg open-source compiler☆31Updated 12 years ago
- a collection of handle/id allocators☆20Updated 11 months ago
- OpenGL Model Viewer☆17Updated 5 months ago
- Load-time conversion of S3 Texture Compression textures to other formats☆17Updated 7 years ago
- ☆27Updated 8 years ago
- A D3D9 implementation using OpenGL3☆27Updated 9 years ago