zhangxaochen / documentation
我写的一些文档
☆12Updated 8 years ago
Alternatives and similar repositories for documentation:
Users that are interested in documentation are comparing it to the libraries listed below
- An Open{CV,CL,GL} implementation of the image sweep algorithm.☆14Updated 10 years ago
- A softeware for image based building modeling.☆14Updated 10 years ago
- ☆22Updated 9 years ago
- Estimate light from photographs using spherical harmonic and other methode☆12Updated 5 years ago
- Some projects about point cloud processing.☆10Updated 10 years ago
- Prototype implementation of DynamicFusion☆21Updated 9 years ago
- Implicit Shape Representation for 3D Tracking and Reconstruction☆63Updated 9 years ago
- Implementation of "Real-Time Camera Tracking and 3D Reconstruction Using Signed Distance Functions" by Bylow et al.☆27Updated 9 years ago
- 3D reconstruction of a textured object on an iOS device☆12Updated 8 years ago
- Nonrigid Iterative Closest Point Algorithm☆10Updated 9 years ago
- Calibration tool for OpenNI sensors☆21Updated 8 years ago
- ☆54Updated 2 years ago
- ☆22Updated 7 years ago
- A simple demo for 3D Object Modeling based on an RGB-D camera☆36Updated 9 years ago
- Code for RGBD reconstruction. Modified from the code from http://redwood-data.org/indoor/pipeline.html☆20Updated 8 years ago
- compute disparity map from stereo pair using SNCC matching function (GPU and CPU code provided)☆12Updated 9 years ago
- Code implementing the paper 'Near-Field Photometric Stereo in Ambient Light.' from BMVC 2016☆13Updated 6 years ago
- BEng Individual project - DynamicFusion: Reconstruction and Tracking of Non-rigid Scenes in Real-Time☆13Updated 7 years ago
- Implementation of paper "Backtracking Regression Forests for Accurate Camera Relocalization"☆12Updated 7 years ago
- A library to produce a consistent mesh from the generated point cloud of a key-frame based Visual SLAM (or Structure-From-Motion).☆28Updated 8 years ago
- Pose estimation of a 2D picture, given a 3D bundler output☆25Updated 9 years ago
- Depth map integration using VTK and Cuda☆15Updated 7 years ago
- This is an matlab implementation of Siggraph 06 paper "Image deformation using moving least squares",☆11Updated 10 years ago
- Matlab implementation of key steps in spherical structure from motion pipeline☆12Updated 7 years ago
- Fills holes in organized point clouds☆18Updated 12 years ago
- Simple 3D renderer for point clouds, surfel maps or 3D meshes.☆12Updated 6 years ago
- KVLD open source library implements Virtual Line Descriptor and Semi-Local Matching Method for Reliable Feature Correspondence in BMVC 20…☆46Updated 4 years ago
- code for simple OpenGL point-based (surfels) rendering of point clouds.☆20Updated 11 years ago
- Standalone library for RGB-D image processing.☆23Updated 10 years ago
- Large Scale KinFu port to K4W V2 using the Kinect2 grabber☆23Updated 10 years ago