Quick path tracer project written in C++
☆133Jul 22, 2019Updated 7 years ago
Alternatives and similar repositories for RayTracer
Users that are interested in RayTracer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Pathtracer pet project. Follow the interesting bits of its development in my blog.☆12Oct 4, 2023Updated 2 years ago
- Physically Based Software Renderer☆113Jul 11, 2020Updated 6 years ago
- Simple Ray Tracer☆14Sep 6, 2018Updated 7 years ago
- This demo implements BVH construction and GPU traversal for rendering hard shadows.☆134Jan 1, 2021Updated 5 years ago
- Toy Mesh Path Tracer that I used as a base for job interview tasks☆120May 2, 2019Updated 7 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Offline renderer used for my blog posts☆109Oct 16, 2018Updated 7 years ago
- A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps.☆246Jan 31, 2023Updated 3 years ago
- State Machine based Game language from ~2000, similar to C++, Java and UnrealScript☆11May 15, 2016Updated 10 years ago
- Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU☆56Oct 27, 2023Updated 2 years ago
- ☆47Nov 10, 2017Updated 8 years ago
- Implement some RTR and PBR papers☆48Jul 8, 2017Updated 9 years ago
- CIS565: CUDA Rasterizer☆35Nov 21, 2017Updated 8 years ago
- 🥧 An OpenGL 4.x example of GPU Zen 2's ray casting techniques for baked texture generation chapter.☆44Apr 27, 2019Updated 7 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆35Jun 27, 2015Updated 11 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A real-time interactive progressive path tracer on the GPU.☆32Mar 23, 2021Updated 5 years ago
- pbrt-v3 implementation of Procedural Physically based BRDF for Real-Time Rendering of Glints. Xavier Chermain (ICUBE), Basile Sauvage (IC…☆23Oct 19, 2020Updated 5 years ago
- A bgfx port of lightmapper.h☆17Sep 13, 2016Updated 9 years ago
- A state-of-the-art software occlusion culling system☆304Oct 25, 2021Updated 4 years ago
- 📄 Triangle packer for light map☆76Feb 7, 2018Updated 8 years ago
- C++ implementation of "Stochastic Generation of (t,s) Sample Sequences", by Helmer, Christensen, and Kensler (2021)☆55Jul 10, 2026Updated last month
- Demoscene graphics engine.☆61Jul 29, 2020Updated 6 years ago
- Python-like 'enumerate' for C++☆29Feb 21, 2021Updated 5 years ago
- Experimentation framework for probe-based lighting☆441Oct 8, 2025Updated 10 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Various sun/sky models, convolution of theta/gamma-parameterised models☆258Apr 1, 2026Updated 4 months ago
- Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)☆1,117Apr 12, 2025Updated last year
- A simple, one-file, header-only, C++ utility for graphs, curves and histograms.☆79May 23, 2018Updated 8 years ago
- Fast single source file BC7/BPTC texture encoder with perceptual metric support☆154Apr 24, 2023Updated 3 years ago
- A Simple Spectral Renderer☆213Jul 19, 2020Updated 6 years ago
- ☆33May 2, 2022Updated 4 years ago
- Tone Mapper☆73Apr 8, 2025Updated last year
- A collection of HLSL functions one can include to use spherical harmonics in shaders. This repository can be simply be used as a submodul…☆270Aug 27, 2021Updated 4 years ago
- This renderer is based on the framework of Peter Shirley's ray tracing in one weekend and is extended with tracing almost all of the surf…☆20Nov 12, 2018Updated 7 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A D3D11 application for experimenting with Spherical Gaussian lightmaps☆759May 10, 2024Updated 2 years ago
- A library of distance and occlusion generation routines☆114Apr 13, 2026Updated 4 months ago
- Playing with Metal☆46Aug 6, 2018Updated 8 years ago
- Game Engine☆127Feb 19, 2019Updated 7 years ago
- A demo of ambient occlusion map baking using DXR☆69Apr 7, 2022Updated 4 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Mar 23, 2017Updated 9 years ago
- Hybrid raytracing and filtering playground.☆27Jul 25, 2019Updated 7 years ago