The package for anime-style character shadow running on Unity URP forward rendering.
☆22Jun 13, 2024Updated last year
Alternatives and similar repositories for UnityToonCharacterShadow
Users that are interested in UnityToonCharacterShadow are comparing it to the libraries listed below
Sorting:
- Unity 主相机范围 扁平阴影☆70Mar 20, 2024Updated 2 years ago
- Renderdoc Texture Exporter☆61Nov 11, 2025Updated 4 months ago
- Added support for real-time point light shadows of unity 2020 URP☆51May 11, 2021Updated 4 years ago
- This package allows for you to have folder-specific asset importers.☆13Jan 10, 2022Updated 4 years ago
- ☆34Mar 11, 2024Updated 2 years ago
- Some brush-based tools for creating terrains in Unity. WIP☆13Sep 17, 2021Updated 4 years ago
- Shell based fur unity implementation.☆25Mar 21, 2025Updated last year
- ■■Finished■■Unity plugin of making ramp texture☆46Aug 19, 2024Updated last year
- Per-object shadow implementation using Unity SRP.☆125Sep 4, 2021Updated 4 years ago
- A package which adds the ability to add metadata to assets in Unity☆17Nov 5, 2024Updated last year
- Public repository for Precomputed Culling. Contains documentation and Source of the API webpage. All Issues about Precomputed Culling sho…☆18Jun 27, 2025Updated 8 months ago
- Unity3d AssetBundleReader By C#☆12Apr 8, 2015Updated 10 years ago
- ☆36Jan 18, 2023Updated 3 years ago
- ☆13Jan 27, 2021Updated 5 years ago
- Simple sharp shadows for Unity URP☆18Feb 15, 2022Updated 4 years ago
- ☆82Oct 7, 2024Updated last year
- Enhance the visual appeal of hair models in Unity's Universal Render Pipeline with Shader Graph-based anisotropic highlight shader.☆16Jun 27, 2024Updated last year
- ☆33Aug 25, 2023Updated 2 years ago
- Simple fog effects for URP☆119Mar 9, 2026Updated last week
- ☆69Jun 26, 2024Updated last year
- Real-time adaptive shadow cascade optimizer for Unity URP. Powered by variance.☆23Apr 27, 2025Updated 10 months ago
- ToonRenderPipeline Unity6 RayTracing☆679Oct 6, 2025Updated 5 months ago
- ☆57Apr 30, 2024Updated last year
- Unity URP Shader 代码示例☆213Jun 12, 2025Updated 9 months ago
- URP shader and feature example☆117Jan 15, 2026Updated 2 months ago
- ☆52Dec 7, 2023Updated 2 years ago
- Screen space reflection for Unity 2022 and Unity6☆122Dec 19, 2024Updated last year
- 基于通道混合的染色系统☆13Apr 26, 2023Updated 2 years ago
- Amplify Shader Editor Tutorial with Universal Render Pipeline☆378Dec 19, 2025Updated 3 months ago
- This package allows toggling the Unity Game View to fullscreen mode by pressing **F12** during Play mode.☆34Aug 15, 2025Updated 7 months ago
- A demo show how to controls unity's MSAA render target resolve operation on command☆77May 19, 2022Updated 3 years ago
- 演示了使用 Assembly Definition References 实现无侵入的新增动态友元|Demonstrated the use of Assembly Definition References to achieve non-intrusive additio…☆16Jun 14, 2024Updated last year
- Implementation of the skin rendering technique described in GPU Gems 3 - Chapter 14 using the Unity engine☆40May 1, 2016Updated 9 years ago
- ☆47Jan 20, 2024Updated 2 years ago
- Generate Ramp Texture☆43Sep 14, 2023Updated 2 years ago
- Based on Kajiya-Kay Implementing ATI based into Mobile Pipeline in UE4☆21Feb 1, 2024Updated 2 years ago
- The Unity Mali Compiler Integration Tool is a Unity editor extension for direct use of ARM Mali Offline Compiler in shader performance an…☆32Sep 12, 2025Updated 6 months ago
- A collection of PN guidance systems, in Unity☆57Jan 14, 2023Updated 3 years ago
- Unity编辑器扩展集,包含了一些实用的Unity编辑器扩展,支持配置启用/禁用指定扩展☆11May 15, 2021Updated 4 years ago