Activision / structpackLinks
Structure packing analysis utility.
☆106Updated 4 years ago
Alternatives and similar repositories for structpack
Users that are interested in structpack are comparing it to the libraries listed below
Sorting:
- An inspector UI using imgui in Rust☆71Updated 4 years ago
- CLI to recursively query binary dependencies☆22Updated 3 years ago
- Collection of rust crates providing rendering abstractions.☆30Updated 5 years ago
- Simplified Vulkan synchronization logic, written in rust☆57Updated 4 months ago
- Rust interface for Vulkan☆29Updated last week
- 🦀 This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.☆61Updated last week
- Real-time physically-based atmospheric scattering using Vulkan and Rust☆13Updated 3 years ago
- Rendering a triangle using Vulkan and Rust.☆46Updated 3 years ago
- "cross shade" meta shading language and compiler☆39Updated 7 years ago
- 🔆 Superluminal Performance profiler Rust API 🦀☆101Updated 6 months ago
- Code-driven rendering playground; mostly defunct now☆54Updated 3 years ago
- Vulkan-lite GPU API☆89Updated last year
- 🦀 Minimal SPIR-V reflection library.☆46Updated 10 months ago
- Rust library for build scripts to compile ISPC code into a Rust library☆95Updated 2 months ago
- A simple path tracer built in Rust☆37Updated 3 years ago
- Vulkan and rust experiments, including a spectral path tracer using Vulkan ray tracing extensions☆131Updated last month
- NV ray tracing with rust and ash!☆60Updated 6 years ago
- Rust MikkTSpace implementation☆35Updated last year
- Vulkan render graph shenanigans☆72Updated 5 years ago
- Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applications☆110Updated 10 months ago
- Record and replay 🖱 input with precise timing☆18Updated 3 years ago
- RenderDoc application bindings for Rust☆50Updated last year
- 🌋 Statically linked MoltenVK for Vulkan on Mac using Ash 🦀☆103Updated last year
- Generate SPIR-V bytecode from an operation graph☆70Updated 5 years ago
- trongle to pixel☆50Updated 2 months ago
- Bare metal wrapper for modern OpenGL 4.5+☆55Updated 4 years ago
- A bounding-volume hierarchy for in-game broad-phase collision detection☆29Updated last week
- Rust bindings for AMD Vulkan Memory Allocator (VMA)☆193Updated 2 months ago
- Rust bindings to sokol (https://github.com/floooh/sokol).☆35Updated last year
- SPIR-🇹: shader-focused IR to target, transform and translate from 🦀☆102Updated last year