DanEngelbrecht / longtailLinks
Incremental asset delivery library
☆56Updated 2 weeks ago
Alternatives and similar repositories for longtail
Users that are interested in longtail are comparing it to the libraries listed below
Sorting:
- Command line front end for longtail synchronization tool☆33Updated 4 months ago
- UE4 Plugin for Superluminal Profiler☆23Updated 2 years ago
- REI is a cross-platform rendering framework and a comprehensive graphics API. Adaptable to various platforms, including PC, consoles, and…☆66Updated last year
- Three new associative container classes☆216Updated last year
- Lessons learnt from hunting jitter issues☆61Updated 7 years ago
- Yet another multiplatform C++ framework to make games☆78Updated 3 weeks ago
- Binomial's fast high quality full-featured SIMD BC7 encoder.☆165Updated 2 years ago
- A juicy feature-packed debug menu intended for games.☆167Updated 4 years ago
- Lock free hierarchical work scheduler☆111Updated last year
- Visual, compiled & typed programming language.☆48Updated 3 months ago
- Minimal C++ library that allows you to define data schemas which then can be read or written in JSON or binary.☆126Updated 4 years ago
- Insomniac games cache simulation tool plugin for UE4☆49Updated 4 years ago
- A High Quality SIMD BC1 Encoder☆122Updated 2 years ago
- Small header-only C library to decompress any BC compressed image☆163Updated 7 months ago
- A mirror of the publicly available Our Machinery Blog Posts from archive.org. Archived for posterity as a public service. Removed by requ…☆225Updated 2 years ago
- Program analyses debugger information file (PDB, so Microsoft Visual C++ only) and presents info about user defined structures (size, pad…☆69Updated 3 years ago
- An XNA-inspired 3D graphics library with modern capabilities.☆64Updated 6 months ago
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆65Updated last month
- A simple, thread-safe memory manager for 64bit C++ applications and games. Focus is on preventing heap fragmentation in the absence of go…☆77Updated 5 months ago
- Bitpacking serializer for C++☆45Updated last month
- String ID library & debugging tools☆46Updated last year
- 128x128 sized icons of various game development things☆59Updated last year
- Texture compression library and tool.☆79Updated last month
- Multiplatform multithreaded context swapping fiber based job system.☆163Updated 8 years ago
- A minimalistic foundation library with functions for memory allocation, basic collections, etc. The library has been written with a da…☆119Updated 5 years ago
- ☆51Updated 5 months ago
- The code to accompany "Constant Time Stateless Shuffling and Grouping"☆46Updated last year
- Toy CPU and GPU implementations of the Slug rendering algorithm☆122Updated 6 years ago
- Fast O(1) offset allocator with minimal fragmentation in C99☆58Updated last year
- Graphics demo (DirectX 12, PBR, IBL, C++20 modules).☆66Updated 4 years ago