code-disaster / sokol-rsLinks
Rust bindings to sokol (https://github.com/floooh/sokol).
☆35Updated last year
Alternatives and similar repositories for sokol-rs
Users that are interested in sokol-rs are comparing it to the libraries listed below
Sorting:
- Bare metal wrapper for modern OpenGL 4.5+☆54Updated 3 years ago
- Rust wrapper around bgfx.☆82Updated 8 years ago
- DEPRECATED in favor of macroquad::ui☆38Updated 4 years ago
- "cross shade" meta shading language and compiler☆38Updated 7 years ago
- Data-oriented parallel entity component system for Rust.☆27Updated 8 years ago
- Simplified Vulkan synchronization logic, written in rust☆56Updated last week
- Rust bindings to the awesome stb_image library☆75Updated last year
- Collection of rust crates providing rendering abstractions.☆30Updated 4 years ago
- A render graph based rendering engine☆27Updated 6 years ago
- An inspector UI using imgui in Rust☆72Updated 4 years ago
- SDL2 Input handling for imgui-rs☆50Updated last year
- An easy to build and use set of SDL2 bindings.☆62Updated last year
- Glium-based 3D rendering pipeline☆63Updated 2 years ago
- Backend Agnostic Renderer in Rust☆38Updated 5 years ago
- A Unity-inspired hierarchical transform implementation using Legion ECS☆52Updated 4 years ago
- Rust 3d collision detection using glam☆15Updated 4 years ago
- Rust library for parameterized inbetweening☆52Updated last month
- ☆32Updated 6 years ago
- A game with custom engine☆35Updated 4 years ago
- Generate SPIR-V bytecode from an operation graph☆70Updated 5 years ago
- A packer for cramming lots of rectangles into a larger one, designed primarily with sprite packing in mind. Written in Rust.☆101Updated last year
- A parser for the aseprite sprite editor files☆31Updated last year
- Vulkan-lite GPU API☆89Updated last year
- A render-backend independant egui backend for sdl2☆12Updated 11 months ago
- 🦀 Minimal SPIR-V reflection library.☆43Updated 6 months ago
- Easy to use game engine☆70Updated last year
- Retained mode, general purpose, user interface library.☆55Updated 4 years ago
- Formerly "Ori-Engine" is an hobby project of mine. Target is an Rust/Vulkan engine for games and visualization software.☆20Updated 7 years ago
- asteroids with procedural destruction and fog of war written in Rust☆14Updated 4 years ago
- Sound library for games☆53Updated 4 years ago