code-disaster / sokol-rsLinks
Rust bindings to sokol (https://github.com/floooh/sokol).
☆35Updated last year
Alternatives and similar repositories for sokol-rs
Users that are interested in sokol-rs are comparing it to the libraries listed below
Sorting:
- Rust wrapper around bgfx.☆82Updated 8 years ago
- "cross shade" meta shading language and compiler☆38Updated 7 years ago
- Data-oriented parallel entity component system for Rust.☆27Updated 8 years ago
- DEPRECATED in favor of macroquad::ui☆38Updated 4 years ago
- Collection of rust crates providing rendering abstractions.☆30Updated 5 years ago
- A render graph based rendering engine☆27Updated 6 years ago
- Bare metal wrapper for modern OpenGL 4.5+☆54Updated 4 years ago
- Retained mode, general purpose, user interface library.☆55Updated 4 years ago
- An inspector UI using imgui in Rust☆72Updated 4 years ago
- Simplified Vulkan synchronization logic, written in rust☆56Updated 2 months ago
- Rust bindings to the awesome stb_image library☆76Updated last year
- A simple path tracer built in Rust☆37Updated 3 years ago
- SDL2 Input handling for imgui-rs☆50Updated last year
- Generate SPIR-V bytecode from an operation graph☆70Updated 5 years ago
- Framework for playing around with rendering libraries in Rust☆28Updated 4 years ago
- A packer for cramming lots of rectangles into a larger one, designed primarily with sprite packing in mind. Written in Rust.☆101Updated last year
- Glium-based 3D rendering pipeline☆63Updated 2 years ago
- ☆32Updated 6 years ago
- Easy to use game engine☆70Updated last year
- Vulkan-lite GPU API☆89Updated last year
- Rust library for building imgui GUIs using a derive macro☆94Updated 4 years ago
- Permanenty moved to Dotrix monorepo☆16Updated 3 years ago
- Rust 3d collision detection using glam☆15Updated 5 years ago
- Dear imgui renderer for wgpu-rs.☆29Updated 5 years ago
- Record and replay 🖱 input with precise timing☆17Updated 3 years ago
- Skeleton animation and IK crate☆39Updated 3 years ago
- Code-driven rendering playground; mostly defunct now☆54Updated 3 years ago
- Binary file patching tool☆22Updated 4 years ago
- Rust KTX texture storage format parsing☆11Updated last month
- Small, easy-to-integrate shader compiler written in C99. Compiles HLSL to SPIR-V☆52Updated 4 years ago