AGM-GR / EdgeDetection
Edge Detect / Outliner for Unity Post-Processing Stack v2
☆38Updated 4 years ago
Alternatives and similar repositories for EdgeDetection:
Users that are interested in EdgeDetection are comparing it to the libraries listed below
- Dynamic Sky Sphere System☆67Updated 6 years ago
- Vertex animation with C# Job System and new Mesh API☆109Updated 5 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆50Updated 2 years ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆75Updated 3 months ago
- Various C# scripts.☆80Updated last week
- Node library for ShaderGraph☆34Updated 3 years ago
- Photoshop like object visibility and lock controls for the Unity editor☆72Updated 4 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆69Updated 5 years ago
- ☆55Updated 7 months ago
- Simulate Physics in the Unity Scene view☆71Updated 5 years ago
- Evaluate signed-distance-fields with speed using Unity Jobs and Burst☆100Updated 2 years ago
- Voronoi mesh generator☆84Updated 2 years ago
- Unity Shader experiment☆66Updated 6 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆59Updated 4 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆69Updated 5 years ago
- Enhanced Texture Previewer for Unity☆75Updated 4 years ago
- A decal system designed for FPS games for use within the Unity3D game engine.☆49Updated 5 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 4 years ago
- A cubic bézier curve created in Unity using line renderers 🏹☆36Updated last year
- ☆32Updated 2 years ago
- Use ShaderGraph as a texture creation tool!☆75Updated 8 months ago
- ☆68Updated last year
- ☆87Updated 4 years ago
- A periodical texturing in Unity☆68Updated 2 years ago
- Way to customize how reflection probes are baked in Unity☆71Updated 6 years ago
- Custom nodes for Shader Graph☆31Updated 6 years ago
- shader viewer with links to definitions for Unity's Universal Render Pipeline☆32Updated last year
- PBR Grass Geometry shader for Unity☆90Updated 6 years ago
- GC free (non alloc) voronoi diagram for Unity☆57Updated 5 years ago
- Experiments with Unity's scriptable rendering pipeline.☆30Updated 6 years ago