ToughNutToCrack / DetroitScanEffectLinks
Detroit Become Human Scan Effect in Unity 2019.2.3f1
☆46Updated 5 years ago
Alternatives and similar repositories for DetroitScanEffect
Users that are interested in DetroitScanEffect are comparing it to the libraries listed below
Sorting:
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 2 years ago
- Part 1 of a series explaining how to make Metaball particles in Unity using URP and Shader Graph.☆26Updated 4 years ago
- URP Sea & Clouds & SkyFog☆51Updated 2 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆71Updated 6 years ago
- 🥎 An example of fluorescence shader in URP.☆31Updated 5 years ago
- Multiple Shaders for Unity URP☆19Updated 3 years ago
- Tutorial on Custom Grass Shader in URP☆40Updated 4 years ago
- A simple, SRP compatible, mobile toon shader for unity.☆24Updated 4 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆50Updated 5 years ago
- Melt The Snow shader made with shader graph☆23Updated 3 years ago
- ☆33Updated 4 years ago
- Example Unity URP project, demonstrating distortion(heatwave) effect on opaque and transparent objects☆31Updated 2 years ago
- Procedural, Dynamic Grass Shader for Unity☆43Updated 6 years ago
- 🧶 An example of knitwear shader in URP.☆35Updated 3 years ago
- Can not get blurred/translucent UI elements working? This shader will give you basic foundation to build upon as your heart and project d…☆39Updated 2 years ago
- Displays mesh's UV in Unity editor window.☆66Updated 3 years ago
- ☆33Updated 4 years ago
- JellyBody —— shader,vertex replacement☆71Updated 7 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆70Updated 2 years ago
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1☆69Updated 4 years ago
- Simple plugin that helps you bake several meshes to one in couple clicks.☆55Updated 2 years ago
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆71Updated 4 years ago
- Playground project for character joint chains in Unity☆40Updated 6 years ago
- Custom render feature for Unity URP to have transparent objects show behind refraction properly☆46Updated 3 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 5 years ago
- ☆31Updated last year
- Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders wi…☆87Updated 4 years ago
- Edge detection with Depth, Normal and MeshID.☆23Updated 11 months ago
- Unity plug-in for replacing scene objects while keeping their references.☆68Updated 3 years ago