hadashiA / UnityURP-ScreenSpaceFluidLinks
Sample project to draw pseudo-fluid by adding own URP Pass
☆26Updated 3 years ago
Alternatives and similar repositories for UnityURP-ScreenSpaceFluid
Users that are interested in UnityURP-ScreenSpaceFluid are comparing it to the libraries listed below
Sorting:
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 2 years ago
- Based by NvBlast,using Jobs system to improve performance☆60Updated 4 years ago
- Simple separable Gaussian blur function for URP☆52Updated 4 years ago
- Foldout as a Decorator for group variables in Unity Script Inspector☆46Updated 3 years ago
- ☆43Updated last month
- ☆33Updated 2 years ago
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- An open-source Editor GUI for use with Unity's URP ShaderGraphs. This project aims to clean up the look of Material Properties while prov…☆31Updated last year
- Small utility addon for Unity to have all EditorStyles cached in a ScriptableObject with previews. Can use the GUIStyles for custom edito…☆35Updated 4 years ago
- URP Sea & Clouds & SkyFog☆51Updated 2 years ago
- Personal project: Exploration of shaders in Unity☆49Updated 5 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 3 years ago
- 🧶 An example of knitwear shader in URP.☆35Updated 3 years ago
- A periodical texturing in Unity☆71Updated 3 years ago
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆41Updated 2 years ago
- A realistic & physically based human skin shader☆26Updated 2 years ago
- 🖥 An example of LCD Display shader in URP.☆32Updated 2 years ago
- ☆33Updated 4 years ago
- Automatically setup Camera viewports from RectTransforms in Unity☆39Updated 2 years ago
- This API allows you to create multiple lightmaps "atmospheres" for the same scene and switch between them in runtime dynamically, or you …☆48Updated 3 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- ☆103Updated 6 months ago
- An easy to extend version of Unity's default lit URP shader based on some simple macros.☆25Updated 9 months ago
- 🥎 An example of fluorescence shader in URP.☆31Updated 5 years ago
- Custom render feature for Unity URP to have transparent objects show behind refraction properly☆46Updated 3 years ago
- Optimized blur for Unity using compute shaders☆33Updated 5 years ago
- Simple Octree for Unity with Job System☆28Updated 4 years ago
- Example Unity URP project, demonstrating distortion(heatwave) effect on opaque and transparent objects☆31Updated 2 years ago
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆70Updated 2 years ago
- ☆59Updated 4 years ago