hadashiA / UnityURP-ScreenSpaceFluidLinks
Sample project to draw pseudo-fluid by adding own URP Pass
☆26Updated 4 years ago
Alternatives and similar repositories for UnityURP-ScreenSpaceFluid
Users that are interested in UnityURP-ScreenSpaceFluid are comparing it to the libraries listed below
Sorting:
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆41Updated 2 years ago
- Small utility addon for Unity to have all EditorStyles cached in a ScriptableObject with previews. Can use the GUIStyles for custom edito…☆35Updated 4 years ago
- ☆48Updated 2 weeks ago
- Foldout as a Decorator for group variables in Unity Script Inspector☆46Updated 3 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆53Updated 2 years ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆53Updated last year
- An open-source Editor GUI for use with Unity's URP ShaderGraphs. This project aims to clean up the look of Material Properties while prov…☆31Updated 2 months ago
- URP Sea & Clouds & SkyFog☆51Updated 2 years ago
- ☆34Updated 2 years ago
- 🧶 An example of knitwear shader in URP.☆37Updated 4 years ago
- Simple separable Gaussian blur function for URP☆51Updated 4 years ago
- Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.☆68Updated 2 years ago
- The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like…☆78Updated 2 years ago
- Based by NvBlast,using Jobs system to improve performance☆60Updated 5 years ago
- ☆59Updated 4 years ago
- A realistic & physically based human skin shader☆28Updated 2 years ago
- A unity plugin that automatically calculates smooth normals for outline rendering.☆81Updated 9 months ago
- This API allows you to create multiple lightmaps "atmospheres" for the same scene and switch between them in runtime dynamically, or you …☆49Updated 3 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆71Updated 6 years ago
- ☆104Updated 9 months ago
- ☆32Updated 5 years ago
- ☆67Updated last year
- Personal project: Exploration of shaders in Unity☆49Updated 5 years ago
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping☆62Updated 3 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 4 years ago
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆72Updated 2 years ago
- Simple Octree for Unity with Job System☆28Updated 4 years ago
- Screen Space Reflection for Unity Universal RP☆16Updated 4 months ago
- Demonstration of creating an Outline Effect for Render Graph using Unity 6, which allows per-object renderer selection.☆31Updated last year
- Example Unity URP project, demonstrating distortion(heatwave) effect on opaque and transparent objects☆35Updated 2 years ago