johnkanji / blender-eigen-templateLinks
A template for building Blender addons with C++ and Eigen
☆40Updated 3 years ago
Alternatives and similar repositories for blender-eigen-template
Users that are interested in blender-eigen-template are comparing it to the libraries listed below
Sorting:
- ☆183Updated last year
 - A really small getting-started project for USD based projects☆57Updated 3 months ago
 - Source code for "An Adaptive Variational Finite Difference Framework for Efficient Symmetric Octree Viscosity" (SIGGRAPH 2019)☆87Updated last year
 - A Python GPU renderer for Blender using the Taichi package☆111Updated 3 years ago
 - Semi-procedural textures using PPTBF (Point Process Texture Basis Functions).☆42Updated 4 years ago
 - Stokes Microsolver replacing the standard variational projection and viscosity solves in Houdini☆44Updated 8 years ago
 - A full production scene created by Animal Logic for exploration by the wider community to be used in demonstrations, training material, a…☆69Updated last month
 - An implementation of "XPBD: position-based simulation of compliant constrained dynamics", MIG'16☆85Updated 8 years ago
 - Automatic UV Unwrapping Library for Dust3D☆91Updated 5 years ago
 - Implementation of Reliable Feature-Line Driven Quad-Remeshing☆360Updated 3 years ago
 - Code for fast approximate generalized winding number (solid angle) computation for triangle soups☆142Updated 4 years ago
 - Hydra-enabled GPU path tracer that supports MaterialX and MDL☆319Updated this week
 - Rendering plugin for Pixar's USD Hydra☆139Updated 2 months ago
 - ☆109Updated 4 years ago
 - This is the repository for Procedural Knots - a research project about modelling the annual ring pattern around knots in solid wood. It i…☆45Updated 2 years ago
 - Houdini C++ wrangle node☆75Updated 6 years ago
 - The official implementation of the research paper "DAG Amendment for Inverse Control of Parametric Shapes"☆173Updated last year
 - QMVC - Mean value coordinates for quad cages in 3D, reference implementation (J.-M. Thiery, P. Memari & T. Boubekeur, ACM SIGGRAPH Asia 2…☆76Updated 3 years ago
 - Library to Compute Centres of Rotation for Optimised Centres of Rotation Skinning by Le and Hodgins 2016 "Real-time Skeletal Skinning wit…☆59Updated 6 months ago
 - Assets related to the Digital Emily project https://vgl.ict.usc.edu/research/DigitalEmily2/☆71Updated 5 years ago
 - USD samples☆32Updated 2 years ago
 - List of some useful databases and resources for Computer Graphics☆101Updated 2 years ago
 - Siggraph 2024 Shader Writing in OSL Course Supplementary Material☆28Updated 10 months ago
 - C++ library for reading and writing of houdini geometry file format (json/binary json)☆41Updated 5 years ago
 - pbrt-v4 render engine/exporter for Blender☆38Updated 4 months ago
 - ☆81Updated 4 years ago
 - A Parallel Fluid Solver and Renderer on the GPU☆63Updated 4 years ago
 - Simple USD scene geometry with a variety of UsdPreviewSurface materials applied☆70Updated 2 years ago
 - A visualization and editing tool for reflectance data☆140Updated 6 years ago
 - Source code for "Constraint Bubbles and Affine Regions: Reduced Fluid Models for Efficient Immersed Bubbles and Flexible Spatial Coarseni…☆48Updated last year