johnkanji / blender-eigen-templateLinks
A template for building Blender addons with C++ and Eigen
☆40Updated 3 years ago
Alternatives and similar repositories for blender-eigen-template
Users that are interested in blender-eigen-template are comparing it to the libraries listed below
Sorting:
- A Python GPU renderer for Blender using the Taichi package☆112Updated 3 years ago
- A really small getting-started project for USD based projects☆56Updated 2 months ago
- ☆183Updated last year
- Automatic UV Unwrapping Library for Dust3D☆91Updated 5 years ago
- A full production scene created by Animal Logic for exploration by the wider community to be used in demonstrations, training material, a…☆68Updated last week
- Library to Compute Centres of Rotation for Optimised Centres of Rotation Skinning by Le and Hodgins 2016 "Real-time Skeletal Skinning wit…☆59Updated 5 months ago
- Exporter for blender that exports the scene into pbrt's ascii file format.☆63Updated 3 years ago
- Code for fast approximate generalized winding number (solid angle) computation for triangle soups☆142Updated 4 years ago
- Implementation of Reliable Feature-Line Driven Quad-Remeshing☆356Updated 3 years ago
- ☆124Updated 4 years ago
- Assimp USD file format plugin☆16Updated 2 years ago
- Semi-procedural textures using PPTBF (Point Process Texture Basis Functions).☆42Updated 4 years ago
- Siggraph 2024 Shader Writing in OSL Course Supplementary Material☆29Updated 10 months ago
- An implementation of "XPBD: position-based simulation of compliant constrained dynamics", MIG'16☆84Updated 8 years ago
- pbrt-v4 render engine/exporter for Blender☆36Updated 3 months ago
- The official implementation of the research paper "DAG Amendment for Inverse Control of Parametric Shapes"☆172Updated last year
- Discrete Conformal Equivalence of Polyhedral Surfaces☆105Updated 2 years ago
- Source code for "An Adaptive Variational Finite Difference Framework for Efficient Symmetric Octree Viscosity" (SIGGRAPH 2019)☆87Updated last year
- A tiny version of VBD, focused on mass spring strand simulation.☆122Updated last year
- C++ implementation of the Surface Winding Numbers algorithm, which computes inside-outside on general surfaces.☆56Updated 9 months ago
- Hydra-enabled GPU path tracer that supports MaterialX and MDL☆318Updated this week
- Simple alembic viewer that works on browser.☆33Updated 2 years ago
- Standalone application for Linux and MacOSX to open and view OpenVDB files.☆27Updated 9 years ago
- Isotropic Remeshing of Triangulated Surface☆92Updated 2 years ago
- ☆109Updated 4 years ago
- USD format Poly Haven models☆32Updated 3 years ago
- QuadWild extended with BiMDF solver☆98Updated 11 months ago
- Custom GUI for your Blender add-ons using Dear ImGui☆109Updated 2 years ago
- Rendering plugin for Pixar's USD Hydra☆138Updated last month
- Dual Marching Cubes Implementation in C++☆64Updated 5 years ago