sketchpunk / Fungi
WebGL 2.0 based 3D Rendering Engine (and game engine)
☆138Updated 5 years ago
Alternatives and similar repositories for Fungi:
Users that are interested in Fungi are comparing it to the libraries listed below
- Utilities to manipulate spherical images☆69Updated 6 years ago
- ☆66Updated last year
- Proposal for adding rigid body dynamics extension to glTF☆45Updated last month
- ☆48Updated last year
- Houdini's glTF integration☆47Updated last year
- An implementation of components of the IK Rig as described by Alexander Bereznyak☆122Updated 5 years ago
- An implementation of deferred irradiance volumes in WebGL☆234Updated 11 years ago
- Efficient rendering with distance fields☆84Updated 7 years ago
- Generates a per-vertex ambient occlusion array for arbitrary meshes.☆169Updated 6 years ago
- WebGL-based Unified Particle System☆77Updated 8 years ago
- ☆136Updated 11 months ago
- GLSL shaders for calculating/rendering Spherical Environment Maps, or "matcaps"☆129Updated 8 years ago
- ☆34Updated 3 years ago
- WebGL2 Deferred Shading Demo☆185Updated 7 years ago
- This module implements a volumetric light scattering effect(godrays)☆196Updated 8 years ago
- Chromium build with hardware accelerated ray tracing☆59Updated 4 years ago
- Implementation of curl noise for particles simulated on GPU with OpenGL☆45Updated 5 years ago
- WebGL Voxel Cone Tracing☆45Updated 6 years ago
- A curated list of famous 3d meshes☆104Updated 5 years ago
- An implementation of the SSR algorithm in webgl2☆27Updated 5 years ago
- GPU-Accelerated Dynamic Fracture in the Browser - CIS 565 Final Project☆33Updated last year
- glTF sample environments for the glTF Sample Viewer☆86Updated 4 months ago
- glTF Tutorials☆71Updated 8 years ago
- IBL map converter for PBR☆47Updated 2 years ago
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆70Updated 2 months ago
- ☆61Updated 6 years ago
- generate spherical harmonics from a cubemap☆67Updated 8 years ago
- physically based path tracer written in JavaScript☆24Updated 2 years ago
- Compute-Less Clustered Lighting☆55Updated 10 months ago
- Real-time Position-Based Crowd Simulation in WebGPU☆42Updated last year