HackerPoet / MarbleMarcherLinks
A Fractal Physics Game
☆2,544Updated 4 years ago
Alternatives and similar repositories for MarbleMarcher
Users that are interested in MarbleMarcher are comparing it to the libraries listed below
Sorting:
- GLSL Fractal Ray Marcher in Python☆1,180Updated 4 years ago
- Simple mathematical art☆601Updated 6 years ago
- A community-developed version of the original Marble Marcher - a fractal physics game.☆282Updated 3 months ago
- Non-euclidean GPU Raytraced Game☆657Updated 3 years ago
- Explore fractals in an audio-visual sandbox☆1,229Updated 4 years ago
- A game of life with particles☆372Updated 5 years ago
- A Non-Euclidean Rendering Engine for 3D scenes.☆6,362Updated 2 years ago
- An interactive conic visualization app used to record this video.☆186Updated 5 years ago
- 3D GPUs Strange Attractors and Hypercomplex Fractals explorer - up to 256 Million particles in RealTime☆839Updated last year
- The Non-Euclidean Unity Backend for Hyperbolica☆290Updated 3 years ago
- An open source framework to add the effects of traveling at relativistic speeds to visualizations or games☆760Updated last year
- Trajectories finder☆1,394Updated 3 years ago
- 3d engine implementation in DNA code!☆550Updated 5 years ago
- Texture synthesis from examples☆982Updated 3 years ago
- Raytracer in our favourite spreadsheet application!☆387Updated 6 years ago
- Game of life with particles☆307Updated 4 years ago
- ☆580Updated last year
- Physarum polycephalum slime mold simulation☆907Updated last year
- Cellular Automata GPU Renderer using the Vulkan API☆386Updated last month
- Live shader coding tool and Shader Showdown workhorse☆1,469Updated 11 months ago
- Ray tracer written in pure CMake☆896Updated last year
- Open "Minecraft-like" game with multiplayer support and Lua scripting support for the both client and server☆712Updated last month
- An Introduction to Raymarching☆1,011Updated 4 years ago
- Bitmap generation from a single example with convolutions and MCMC☆767Updated 3 years ago
- ☆1,498Updated 2 years ago
- A computer in Conway's game of life☆173Updated last year
- A cellular automaton I made up myself, written in C++/ SFML☆144Updated last year
- Lightweight, cross-platform & full-featured shader IDE☆4,704Updated 2 years ago
- Open-source code for VIPER -- Volume Invariant Position-based Elastic Rods☆924Updated last year
- A real-time non-euclidean ray-tracer.☆93Updated 2 years ago