ubc-vision / quadraturefields
☆24Updated 2 months ago
Related projects ⓘ
Alternatives and complementary repositories for quadraturefields
- The real-time viewer and offline renderer for the HPG'24 paper "Frustum Volume Caching for Accelerated NeRF Rendering"☆33Updated 2 months ago
- [ECCV'24] SparseCraft: Few-Shot Neural Reconstruction through Stereopsis Guided Geometric Linearization☆35Updated 2 months ago
- UV-free Texture Diffusion (UV3-TeD) is a denoising diffusion probabilistic model constrained to operate on the surface of 3D objects and …☆40Updated last month
- ☆29Updated 2 months ago
- Official Implementation of "AniSDF: Fused-Granularity Neural Surfaces with Anisotropic Encoding for High-Fidelity 3D Reconstruction"☆50Updated last month
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆69Updated 2 weeks ago
- GeoMaster: Advanced Geometry Enhancement for High-Resolution 3D Modeling☆40Updated last week
- ☆63Updated last month
- NDE: Neural Directional Encoding☆22Updated 5 months ago
- Subsurface Scattering for Gaussian Splatting☆114Updated 2 months ago
- (CVPR 2024) Accelerating Neural Field Training via Soft Mining☆35Updated 4 months ago
- Original implementation of "FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering"☆28Updated 2 months ago
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆60Updated last month
- Ray-traced, CUDA-accelerated Gaussian splat training utility for triangle meshes & self-contained models☆13Updated 11 months ago
- ☆27Updated 4 months ago
- Geometry Transfer for Stylizing Radiance Fields☆25Updated 9 months ago
- ☆68Updated 9 months ago
- Official implementation of IBL-NeRF: Image-Based Lighting Formulation of Neural Radiance Fields (Computer Graphics Forum, Pacific Graphic…☆43Updated last year
- ☆10Updated 3 weeks ago
- [SIGGRAPH ASIA 2024] Official implementation of the paper "AdR-Gaussian: Accelerating Gaussian Splatting with Adaptive Radius"☆43Updated 2 weeks ago
- ☆34Updated last year
- ☆43Updated 2 months ago
- Official code repository for the paper "Neural Light Spheres for Implicit Image Stitching and View Synthesis"☆49Updated 2 weeks ago
- ☆40Updated last month
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆16Updated this week
- Official Code Release for SIGGRAPH Asia 2024 Paper: GS^3: Efficient Relighting with Triple Gaussian Splatting☆84Updated 2 weeks ago
- GECO: Generative Image-to-3D within a SECOnd☆57Updated last month
- ☆75Updated last year
- [ICCV 2023] Official repository for "Tree-Structured Shading Decomposition"☆40Updated last year