LuisBolanos17 / GaussianShadowCastingLinks
☆37Updated last year
Alternatives and similar repositories for GaussianShadowCasting
Users that are interested in GaussianShadowCasting are comparing it to the libraries listed below
Sorting:
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆97Updated 7 months ago
- Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstruction☆85Updated 5 months ago
- [ICLR2025] Official Implementation of "AniSDF: Fused-Granularity Neural Surfaces with Anisotropic Encoding for High-Fidelity 3D Reconstru…☆82Updated 5 months ago
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆84Updated last year
- ☆78Updated last year
- ☆55Updated last year
- GeoMaster: Advanced Geometry Enhancement for High-Resolution 3D Modeling☆87Updated 6 months ago
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆112Updated 9 months ago
- [3DV 2025] MaterialFusion: Enhancing Inverse Rendering with Material Diffusion Priors☆83Updated 11 months ago
- [ECCV 2024] SparseCraft: Few-Shot Neural Reconstruction through Stereopsis Guided Geometric Linearization☆40Updated last year
- Official code release for "D-NPC: Dynamic Neural Point Clouds for Non-Rigid View Synthesis from Monocular Video".☆26Updated 8 months ago
- ☆23Updated 11 months ago
- GauSTAR: Gaussian Surface Tracking and Reconstruction (CVPR 2025)☆75Updated 2 months ago
- ☆65Updated 9 months ago
- [CVPR 2025] Volumetric Surfaces: Representing Fuzzy Geometries with Layered Meshes☆30Updated 6 months ago
- [CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"☆185Updated 7 months ago
- (ECCV '24) DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting☆74Updated last year
- BillBoard Splatting (BBSplat): Learnable Textured Primitives for Novel View Synthesis☆73Updated 7 months ago
- Implicit Differentiable Render with Neural Environment Lighting☆80Updated 2 years ago
- ☆71Updated last month
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆177Updated 8 months ago
- ☆84Updated last year
- [CVPR 2025 (Highlight)] ImViD: Immersive Volumetric Videos for Enhanced VR Engagement☆23Updated 3 weeks ago
- [ECCV 2024] View-consistent 3D Editing with Gaussian Splatting☆41Updated 7 months ago
- Our method takes as input a collection of images (100 in our experiments) with known cameras, and outputs the volumetric density and norm…☆58Updated last year
- [NeurIPS 2024] "DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representation"☆113Updated last month
- [ICCV 2025] LightSwitch: Multi-view Relighting with Material-guided Diffusion☆55Updated 3 months ago
- My Modification to vanilla 3D Gaussians☆125Updated last year
- The source code of the paper "RigGS: Rigging of 3D Gaussians for Modeling Articulated Objects in Videos"☆69Updated 7 months ago
- StableRecon: Making Video to 3D easy☆76Updated last year