Stable-X / GeoMasterLinks
GeoMaster: Advanced Geometry Enhancement for High-Resolution 3D Modeling
☆87Updated 7 months ago
Alternatives and similar repositories for GeoMaster
Users that are interested in GeoMaster are comparing it to the libraries listed below
Sorting:
- [ICLR2025] Official Implementation of "AniSDF: Fused-Granularity Neural Surfaces with Anisotropic Encoding for High-Fidelity 3D Reconstru…☆82Updated 6 months ago
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆97Updated 7 months ago
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆84Updated last year
- ☆54Updated last year
- [CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"☆188Updated 8 months ago
- [3DV 2025] MaterialFusion: Enhancing Inverse Rendering with Material Diffusion Priors☆84Updated last year
- My Modification to vanilla 3D Gaussians☆125Updated last year
- An unofficial implementation of absGS☆117Updated last year
- LATTICE: Democratize High-Fidelity 3D Generation at Scale☆131Updated last month
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆112Updated 10 months ago
- [ECCV 2024] SparseCraft: Few-Shot Neural Reconstruction through Stereopsis Guided Geometric Linearization☆40Updated last year
- [ECCV 2024] View-consistent 3D Editing with Gaussian Splatting☆42Updated 8 months ago
- GSFix3D: Diffusion-Guided Repair of Novel Views in Gaussian Splatting☆119Updated 2 weeks ago
- StableRecon: Making Video to 3D easy☆76Updated last year
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆146Updated 11 months ago
- An unofficial and simplified implementation of SIGGRAPH 2025 best paper nominate: CAST: Component-Aligned 3D Scene Reconstruction from a…☆163Updated 3 weeks ago
- Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstruction☆86Updated 5 months ago
- A collection of unusual mesh processing algorithms.☆40Updated 5 months ago
- [CVPR2024] Inverse Rendering of Glossy Objects via the Neural Plenoptic Function and Radiance Fields☆34Updated last year
- ☆46Updated 7 months ago
- ☆66Updated 9 months ago
- [SIGGRAPH 2025 Conference Paper] Virtualized 3D Gaussians (V3DG)☆89Updated 6 months ago
- Official Implementation of the ICCV 2025 Paper "GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Ren…☆55Updated 3 weeks ago
- [ICCV 2025] RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors☆55Updated 8 months ago
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆176Updated 8 months ago
- Make 2DGS Great Again!☆60Updated last year
- Official implementation of [SIGGRAPH Asia 2024]Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos.☆48Updated 4 months ago
- Fillerbuster: Multi-View Scene Completion for Casual Captures☆109Updated 9 months ago
- Official repository for the paper "Orientation Matters: Making 3D Generative Models Orientation-Aligned" (NeurIPS 2025)☆106Updated last week
- ☆57Updated last year