hyBlue / Geo-SRFLinks
Geometry Transfer for Stylizing Radiance Fields
☆32Updated last year
Alternatives and similar repositories for Geo-SRF
Users that are interested in Geo-SRF are comparing it to the libraries listed below
Sorting:
- MATLABER: Material-Aware Text-to-3D via LAtent BRDF auto-EncodeR☆96Updated 2 years ago
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆84Updated last year
- [ECCV 2024] SparseCraft: Few-Shot Neural Reconstruction through Stereopsis Guided Geometric Linearization☆40Updated last year
- Noise Free Score Distillation☆72Updated 2 years ago
- [3DV 2025] MaterialFusion: Enhancing Inverse Rendering with Material Diffusion Priors☆83Updated 11 months ago
- FlashTex: Fast Relightable Mesh Texturing with LightControlNet☆158Updated 11 months ago
- ConsistNet: Enforcing 3D Consistency for Multi-view Images Diffusion☆48Updated 2 years ago
- Implicit Differentiable Render with Neural Environment Lighting☆80Updated 2 years ago
- A unified diffusers implementation for MVDream and ImageDream☆112Updated last year
- Our method takes as input a collection of images (100 in our experiments) with known cameras, and outputs the volumetric density and norm…☆58Updated last year
- [Sigasia 2023 TOG]Diffusion Posterior Illumination for Ambiguity-aware Inverse Rendering☆56Updated last year
- NeRFiller project https://ethanweber.me/nerfiller/☆127Updated last year
- official implementation of our CVPR 2023 paper "In-the-wild Inverse Rendering with a Flashlight"☆79Updated 2 years ago
- [SIGGRAPH Asia'22] Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracing☆102Updated 2 years ago
- MVDiffusion++: A Dense High-resolution Multi-view Diffusion Model for Single or Sparse-view 3D Object Reconstruction☆142Updated last year
- Pytorch implementation of SinMPI (SIGGRAPH Asia 2023)☆58Updated last year
- CAD: Photorealistic 3D Generation via Adversarial Distillation (CVPR 2024)☆130Updated last year
- MatFuse: Controllable Material Generation with Diffusion Models (CVPR2024)☆51Updated last year
- About Official code for TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Prompts (Siggraph 2024 & TOG)☆118Updated last year
- Official implementation of MagicClay: Sculpting Meshes with Generative Neural Fields (Siggraph Asia 2024)☆60Updated last year
- Intrinsic Image Diffusion for Single-view Material Estimation☆223Updated last month
- TexPainter: Generative Mesh Texturing with Multi-view Consistency☆93Updated last year
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆112Updated 9 months ago
- Official code for ECCV 2024 paper: Learn to Optimize Denoising Scores A Unified and Improved Diffusion Prior for 3D Generation☆72Updated last year
- [ICLR2025] Official Implementation of "AniSDF: Fused-Granularity Neural Surfaces with Anisotropic Encoding for High-Fidelity 3D Reconstru…☆82Updated 5 months ago
- [CVPR2024] Inverse Rendering of Glossy Objects via the Neural Plenoptic Function and Radiance Fields☆33Updated last year
- Official implementation of SyncTweedies: A General Generative Framework Based on Synchronized Diffusions (NeurIPS 2024)☆62Updated last year
- Official implementation of IBL-NeRF: Image-Based Lighting Formulation of Neural Radiance Fields (Computer Graphics Forum, Pacific Graphic…☆44Updated 2 years ago
- Dream2DGS☆111Updated last year
- ☆37Updated last year