CrystalWlz / OMEGAS
☆49Updated last month
Alternatives and similar repositories for OMEGAS
Users that are interested in OMEGAS are comparing it to the libraries listed below
Sorting:
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆91Updated last month
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆100Updated 3 months ago
- My Modification to vanilla 3D Gaussians☆125Updated last year
- GeoMaster: Advanced Geometry Enhancement for High-Resolution 3D Modeling☆82Updated last week
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆144Updated 5 months ago
- [ECCV 2024] GGRt: Towards Pose-free Generalizable 3D Gaussian Splatting in Real-time☆83Updated last month
- ☆49Updated 3 months ago
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆137Updated 5 months ago
- [AAAI 2025] GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstruction☆123Updated 8 months ago
- [CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"☆173Updated last month
- ☆36Updated 10 months ago
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆154Updated 2 months ago
- RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors☆36Updated 2 months ago
- 3D Gaussian Splatting adapted version of OmniSeg3D (CVPR2024)☆78Updated 10 months ago
- [SIGGRAPH ASIA 2024] Official implementation of the paper "AdR-Gaussian: Accelerating Gaussian Splatting with Adaptive Radius"☆59Updated 6 months ago
- StableRecon: Making Video to 3D easy☆76Updated 6 months ago
- HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting☆69Updated last month
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆163Updated 7 months ago
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆56Updated 2 months ago
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆37Updated 11 months ago
- ☆69Updated last year
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆36Updated 5 months ago
- [ECCV2024] BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling☆86Updated 10 months ago
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆169Updated 5 months ago
- [CVPR' 2025'] Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh☆153Updated last week
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆97Updated 9 months ago
- An unofficial implementation of absGS☆101Updated last year
- This repository contains the code for the paper An Efficient 3D Gaussian Representation for Monocular/Multi-view Dynamic Scenes https://…☆87Updated 8 months ago
- [CVPR 2025] Splatter-360: Generalizable 360 Gaussian Splatting for Wide-baseline Panoramic Images☆73Updated 4 months ago
- Code for "Self-Calibrating Gaussian Splatting for Large Field of View Reconstruction"☆89Updated 3 months ago