nyorain / rvgLinks
High level vulkan 2D vector-like graphics api (C++)
☆192Updated 4 years ago
Alternatives and similar repositories for rvg
Users that are interested in rvg are comparing it to the libraries listed below
Sorting:
- A multi-platform library to create a Vulkan window, and handle input events.☆109Updated 2 years ago
- Modern C++ vulkan utility library.☆265Updated 4 years ago
- OpenGL and Vulkan header and loader generator.☆208Updated 11 months ago
- Single-header minimalistic pragmatic GPU font rendering library.☆372Updated 3 months ago
- GPU Vector Text Rendering (WIP)☆189Updated 4 years ago
- Vulkan library oriented on high speed rendering☆296Updated 6 years ago
- Text rendering in Vulkan by estimating signed distance☆248Updated 6 years ago
- Header-only C++17 wrapper for OpenGL 4.6 Core Profile.☆161Updated 3 years ago
- A GLSL parser☆275Updated 2 years ago
- A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)☆591Updated 6 months ago
- Drop-in replacement for Vulkan shared library, for older hardware compatibility☆384Updated last month
- Modern C++ swizzling header-only library☆192Updated last year
- Toy CPU and GPU implementations of the Slug rendering algorithm☆127Updated 6 years ago
- bgfx, imgui, glfw, glm☆242Updated last year
- https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.☆291Updated 3 years ago
- A lock-free CommandBuffer implementation designed for multi-threaded rendering applications.☆187Updated 6 years ago
- OpenGL implementation of the MSDF algorithm☆297Updated 11 months ago
- [UNMAINTAINED] A modern cross-platform 3D engine built with Vulkan, glTF 2.0 and modern C++14.☆247Updated 7 years ago
- Harfbuzz text-shaping example with OpenGL using Freetype☆149Updated 7 years ago
- Library of ImGui controls for displaying performance metrics.☆245Updated 2 years ago
- Single-header multi-platform tablet library☆196Updated 5 years ago
- Various single-file C libraries.☆291Updated 7 years ago
- An abstraction layer for graphics APIs.☆208Updated this week
- A nuklear adapter that does Vulkan rendering☆58Updated last year
- High-level build system for distributed, multi-platform C/C++ projects.☆493Updated 3 weeks ago
- Vulkan core for the Verto Studio Graphics Library (VGL) Engine☆69Updated 2 years ago
- Simple event queue for GLFW 3☆75Updated 7 years ago
- Multiplatform multithreaded context swapping fiber based job system.☆164Updated 8 years ago
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC☆469Updated 7 years ago
- single-header c++ math library☆112Updated 5 years ago