nyorain / rvg
High level vulkan 2D vector-like graphics api (C++)
☆192Updated 4 years ago
Alternatives and similar repositories for rvg
Users that are interested in rvg are comparing it to the libraries listed below
Sorting:
- Modern C++ vulkan utility library.☆263Updated 4 years ago
- GPU Vector Text Rendering (WIP)☆183Updated 4 years ago
- A multi-platform library to create a Vulkan window, and handle input events.☆108Updated last year
- Header-only C++17 wrapper for OpenGL 4.6 Core Profile.☆160Updated 3 years ago
- Text rendering in Vulkan by estimating signed distance☆244Updated 6 years ago
- Single-header minimalistic pragmatic GPU font rendering library.☆368Updated 4 years ago
- Drop-in replacement for Vulkan shared library, for older hardware compatibility☆373Updated 2 months ago
- Vulkan library oriented on high speed rendering☆295Updated 6 years ago
- A set of utilities for taking the pain out of Vulkan in header only modern C++☆532Updated 11 months ago
- A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)☆566Updated last month
- OpenGL and Vulkan header and loader generator.☆205Updated 7 months ago
- ☆475Updated 2 years ago
- Toy CPU and GPU implementations of the Slug rendering algorithm☆121Updated 6 years ago
- A GLSL parser☆267Updated 2 years ago
- A single-header library with a simplified interface for Vulkan synchronization☆234Updated 2 years ago
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC☆455Updated 6 years ago
- https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.☆288Updated 2 years ago
- Various single-file C libraries.☆287Updated 7 years ago
- bgfx, imgui, glfw, glm☆237Updated 10 months ago
- An abstract graphics API library☆122Updated 6 years ago
- OpenGL implementation of the MSDF algorithm☆282Updated 7 months ago
- A lock-free CommandBuffer implementation designed for multi-threaded rendering applications.☆184Updated 5 years ago
- Unified renderer implementation ("Un r imp")☆229Updated last year
- Library of ImGui controls for displaying performance metrics.☆246Updated 2 years ago
- An abstraction layer for graphics APIs.☆206Updated this week
- SMOL-V: like Vulkan/Khronos SPIR-V, but smaller.☆331Updated 7 months ago
- Virtual machine for executing SPIR-V☆302Updated 6 months ago
- A Software Renderer for Dear ImGui☆278Updated 2 years ago
- Aether3D Game Engine☆206Updated 4 months ago
- Minimal C++ library that allows you to define data schemas which then can be read or written in JSON or binary.☆127Updated 4 years ago