This is the sample code for the Metal Programming Guide.
☆113Dec 12, 2017Updated 8 years ago
Alternatives and similar repositories for Metal-Programming-Guide
Users that are interested in Metal-Programming-Guide are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Simple Metal shadow map☆24Dec 27, 2017Updated 8 years ago
- ☆265Jun 13, 2020Updated 5 years ago
- An implementation note for "Hexagonal Bokeh Blur Filter" in MetalPetal.☆54Jan 30, 2019Updated 7 years ago
- Examples for Apple's Metal APIs (rendering and compute).☆302May 7, 2024Updated last year
- ☆933Jan 3, 2024Updated 2 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Library for making railroad diagrams in Swift☆20May 25, 2019Updated 6 years ago
- The complete project for my tutorial on how to render a circle to the screen using Metal Shaders☆16Apr 22, 2020Updated 5 years ago
- Swift array stored in page-aligned memory (primarily to simplify loading as a Metal buffer)☆31Oct 21, 2021Updated 4 years ago
- Conway's Game of Life implemented in Metal and Swift☆14Nov 28, 2017Updated 8 years ago
- Sample code for Swift Talk Episode #6: Generic Table View Controllers☆16Oct 27, 2016Updated 9 years ago
- Swift + Metal real-time ray tracing☆11Apr 9, 2017Updated 9 years ago
- A demonstration of using the ModelIO material system to render with MetalKit☆50Apr 5, 2020Updated 6 years ago
- ☆25May 1, 2017Updated 8 years ago
- An optimized Metal-based Bezier curve renderer☆204Jan 26, 2022Updated 4 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- A demonstration of picking (hit-testing) in a 3D scene rendered with Metal☆66Aug 14, 2023Updated 2 years ago
- The resources and source code for my Youtube series on creating a game engine using Apple's Metal Api☆290May 29, 2022Updated 3 years ago
- SceneKit mesh deformed by a Metal compute shader☆85Jun 11, 2018Updated 7 years ago
- Simulation of Stable Fluids using Unity, Jos Stam, SIGGRAPH 1999.☆15Oct 9, 2017Updated 8 years ago
- Demonstrate how to zoom and scroll MTKView using UIScrollView☆69Nov 21, 2019Updated 6 years ago
- Sample of Drawing a View’s Contents with MetalKit framework 🎨☆21Aug 19, 2019Updated 6 years ago
- An introduction to image processing with Metal and Swift☆16Nov 1, 2015Updated 10 years ago
- Nvidia HairWorks OpenGL implementation☆12Apr 30, 2016Updated 9 years ago
- Rasterize SwiftUI views into bitmap images.☆26Dec 14, 2022Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- The projects and the materials that accompany the Metal by Tutorials book.☆398Nov 25, 2025Updated 4 months ago
- An example project of using the new Character Controller component in RealityKit 2.0☆12Jun 13, 2021Updated 4 years ago
- 스윗한 SwiftUI 실전 앱 구현하기☆11Sep 21, 2020Updated 5 years ago
- A translation of Apple's sample code MetalBasic3D into Swift☆11Apr 20, 2019Updated 6 years ago
- A GPU accelerated image and video processing framework built on Metal.☆2,135Apr 10, 2024Updated 2 years ago
- A Swift Library to Aid in the Creation of Custom Geometry for SceneKit (OS X)☆20May 4, 2015Updated 10 years ago
- Perform Parallel Computing using Metal (objective C) and Swift☆21Mar 6, 2019Updated 7 years ago
- Metal By Tutorials source code backup.☆22Sep 2, 2019Updated 6 years ago
- Mastering macOS Programming, published by Packt☆33Jan 18, 2023Updated 3 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- A lightweight, fast and easy to use directed acyclic graph (DAG) implementation in Swift.☆11Mar 30, 2026Updated last week
- CIFilter / CIKernel based fluid dynamics☆28Feb 15, 2019Updated 7 years ago
- Collection of raymarching 3D fractals for OSX using Swift and Metal☆21Aug 19, 2020Updated 5 years ago
- Deformable 3D terrain in SceneKit☆71Aug 26, 2021Updated 4 years ago
- Metal with UIScrollView☆11May 16, 2021Updated 4 years ago
- A collection of useful extensions for Combine and CombineX☆22Jul 5, 2021Updated 4 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.☆25Dec 24, 2018Updated 7 years ago