Swift array stored in page-aligned memory (primarily to simplify loading as a Metal buffer)
☆31Oct 21, 2021Updated 4 years ago
Alternatives and similar repositories for PageAlignedArray
Users that are interested in PageAlignedArray are comparing it to the libraries listed below
Sorting:
- MTLTexture Viewer☆18Jul 1, 2024Updated last year
- Render 3D text and svg with Metal☆13Oct 28, 2018Updated 7 years ago
- CIFilter / CIKernel based fluid dynamics☆28Feb 15, 2019Updated 7 years ago
- A lightweight Swift package built for simple 2D bin packing on iOS / macOS☆16Nov 30, 2020Updated 5 years ago
- A small Swift package exposing libgd to Swift.☆20Jun 10, 2020Updated 5 years ago
- A demonstration of picking (hit-testing) in a 3D scene rendered with Metal☆66Aug 14, 2023Updated 2 years ago
- Deferred lighting demo using Metal on MacOS and iOS☆11Sep 6, 2017Updated 8 years ago
- Computing the Integral Image using Metal☆11Oct 12, 2018Updated 7 years ago
- iPad app draws beautiful 2D and 3D images using Swift and Metal☆11Jan 14, 2020Updated 6 years ago
- Reaction diffusion simulation using Metal Kit with parameter gradients controlled by the camera☆10Jul 31, 2015Updated 10 years ago
- Swift + Metal real-time ray tracing☆11Apr 9, 2017Updated 8 years ago
- Example of utilising SceneKit's SCNTechnique with Metal.☆12Jun 10, 2018Updated 7 years ago
- Metal matrices for 3D-Transformation.Including Scale / Translate / Rotate / LookAt / Projection / Orthographic / Frustum, and some Off-Ce…☆11Jun 8, 2020Updated 5 years ago
- Demonstrate how to zoom and scroll MTKView using UIScrollView☆69Nov 21, 2019Updated 6 years ago
- A lightweight, fast and easy to use directed acyclic graph (DAG) implementation in Swift.☆12Jan 30, 2026Updated last month
- A formalization of synthetic differential geometry in Coq using infinitesimal analysis☆11Aug 29, 2021Updated 4 years ago
- Logic programming in Swift☆12Sep 10, 2016Updated 9 years ago
- Conway's Game of Life implemented in Metal and Swift☆14Nov 28, 2017Updated 8 years ago
- An optimized Metal-based Bezier curve renderer☆204Jan 26, 2022Updated 4 years ago
- A live editing environment for Apple's Metal MSL shader libraries☆49Mar 10, 2017Updated 8 years ago
- A Random Number Generator for Metal☆55Jan 4, 2024Updated 2 years ago
- Convert between images, pixel buffers and textures.☆15Feb 19, 2026Updated last week
- Demonstration of simulation of hexagonal bokeh using Metal Performance Shaders☆15Apr 30, 2016Updated 9 years ago
- Rendering text in SceneKit using SDF fonts.☆15Nov 11, 2019Updated 6 years ago
- ☆12Jun 21, 2023Updated 2 years ago
- Simeple pie chart on Mac OS X☆24Jan 18, 2016Updated 10 years ago
- An Augmented Reality framework. Built on ARKit. Made with app developers in mind.☆60Jun 26, 2020Updated 5 years ago
- Mercurial Painting using Metal and Core Image☆34Dec 6, 2015Updated 10 years ago
- Volumetric realtime graphics☆54Jun 18, 2022Updated 3 years ago
- VideoToolbox helpers with Swift syntax.☆15Jul 12, 2016Updated 9 years ago
- A translation of Apple's sample code SceneKit State of the Union Demo into Swift☆15Apr 10, 2018Updated 7 years ago
- A translation of Apple's sample code SceneKitVehicle into Swift☆14Apr 20, 2019Updated 6 years ago
- Reimagining the power of Xcode's View Debugger for live debugging of AR or SceneKit apps. Playground book + iOS app.☆20Aug 25, 2019Updated 6 years ago
- PIOSpriteKit is a utility library for Apple's SpriteKit. It's goal is to eliminate some boilerplate code and add some usefull components.☆25Dec 14, 2014Updated 11 years ago
- Compares the speed of Apple's two deep learning frameworks: BNNS and Metal Performance Shaders☆61Feb 7, 2017Updated 9 years ago
- 3D UI layout package for SwiftUI☆94May 31, 2023Updated 2 years ago
- BLAS for Rust☆16May 12, 2020Updated 5 years ago
- Tiny UIView subclass that acts like UIImageView but for MTLTextures☆18Apr 21, 2021Updated 4 years ago
- Composable Core Animation Actions à la SceneKit☆67Mar 29, 2016Updated 9 years ago