eldade / PageAlignedArray
Swift array stored in page-aligned memory (primarily to simplify loading as a Metal buffer)
☆31Updated 3 years ago
Alternatives and similar repositories for PageAlignedArray:
Users that are interested in PageAlignedArray are comparing it to the libraries listed below
- Cross-platform math library with SIMD support☆63Updated 2 years ago
- ☆24Updated 7 years ago
- Demonstrate how to zoom and scroll MTKView using UIScrollView☆68Updated 5 years ago
- Working example of SCNTechnique and Metal☆58Updated 7 years ago
- Write Metal in Swift☆58Updated 5 years ago
- ByteBackpacker is a small utility written in Swift to pack value types into a Byte array and unpack them back.☆33Updated 3 years ago
- A recreation of the last example from my objc.io SceneKit article, using SCNTechnique.☆25Updated 7 years ago
- A Metal re-implementation of GLKit's GLKBaseEffect☆19Updated 2 years ago
- SceneKit mesh deformed by a Metal compute shader☆84Updated 6 years ago
- A hacked up version of Apple's CIMicroPaint sample code, adding scrollbars and a HUD☆70Updated 7 years ago
- Math extensions for SCNVector3, SCNQuaternion, SCNMatrix4☆36Updated 2 months ago
- An interactive playground showing how to use Metal compute kernels.☆91Updated 3 years ago
- Hardware accelerated painting using Core Image and Metal. Also, Apple Pencil!☆42Updated 4 years ago
- Image processing framework built on top of Metal☆36Updated 6 years ago
- Alternate lighting models using custom SCNProgram for SceneKit☆34Updated 10 years ago
- MTLTexture Viewer☆18Updated 7 months ago
- Swift soft body physics engine☆166Updated 5 months ago
- ☆74Updated 6 years ago
- VideoShader for Metal☆33Updated 7 years ago
- A simple API to get the length of a CGPath, UIBezierPath or NSBezierPath, written in Swift.☆86Updated 4 years ago
- CIFilter / CIKernel based fluid dynamics☆28Updated 6 years ago
- SceneKit Depth of Field Demonstration☆26Updated 9 years ago
- A 'playground' project for rendering metaball-like graphics in metal.☆46Updated 7 years ago
- Deformable 3D terrain in SceneKit☆69Updated 3 years ago
- Math, Vector and Matrix library in Swift☆37Updated 9 years ago
- Syntactic sugar for displaying CIImage using OpenGL and grabbing CIImages from iOS cameras☆74Updated 8 years ago
- A Metal-backed, blazingly fast alternative to CAGradientLayer.☆89Updated 6 months ago
- Scale-invariant highlight effect for SCNNodes based on SCNTechnique☆27Updated 5 years ago
- Add a drop shadow to a UIVisualEffectView using a 9-part UIImage.☆62Updated 4 years ago
- Box2DSwift is a Swift port of Box2D Physics Engine.☆46Updated 8 months ago