trianglesplatting2 / triangle-splatting2Links
☆203Updated 2 weeks ago
Alternatives and similar repositories for triangle-splatting2
Users that are interested in triangle-splatting2 are comparing it to the libraries listed below
Sorting:
- Official code release for "Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency"☆131Updated last week
- [SIGGRAPH Asia 2025 - TOG] Official implementation of MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Recons…☆232Updated last week
- BillBoard Splatting (BBSplat): Learnable Textured Primitives for Novel View Synthesis☆67Updated 7 months ago
- This repo contains the official authors implementation associated with the MeshSplats paper☆168Updated 2 months ago
- Optmized Fused-SSIM☆68Updated 8 months ago
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆97Updated 6 months ago
- (3DV 2025) AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones☆109Updated 5 months ago
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆111Updated 9 months ago
- Subsurface Scattering for Gaussian Splatting☆152Updated 2 months ago
- This is the code of the CVPR 2025 paper "Hardware-Rasterized Ray-Based Gaussian Splatting"☆63Updated 6 months ago
- [SIGGRAPH'25] Official implementation for the paper "Deformable Beta Splatting"☆269Updated last week
- ☆183Updated last year
- [BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"☆141Updated 4 months ago
- Official Code Release for SIGGRAPH Asia 2024 Paper: GS^3: Efficient Relighting with Triple Gaussian Splatting☆157Updated 11 months ago
- [CVPR 2025] Official PyTorch implementation of MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse V…☆237Updated 6 months ago
- Project website: https://noodle-lab.github.io/gaussianspa/☆85Updated 6 months ago
- Infinite-Realities Datasets: IR-MichaelRF☆57Updated 6 months ago
- ☆152Updated 3 months ago
- GeoMaster: Advanced Geometry Enhancement for High-Resolution 3D Modeling☆87Updated 5 months ago
- Original implementation of "FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering"☆23Updated last month
- Official implementation of the SIGGRAPH 2024 paper "N-Dimensional Gaussians for Fitting of High Dimensional Functions"☆187Updated last week
- Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstruction☆85Updated 4 months ago
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆100Updated last month
- [CVPR 2025] EnvGS: Modeling View-Dependent Appearance with Environment Gaussian☆221Updated last month
- 3D Edge Mapping using Edge-Specialized Gaussian Splatting☆96Updated 7 months ago
- My Modification to vanilla 3D Gaussians☆125Updated last year
- Fillerbuster: Multi-View Scene Completion for Casual Captures☆109Updated 8 months ago
- [SIGGRAPH 2025 Conference Paper] Virtualized 3D Gaussians (V3DG)☆88Updated 5 months ago
- ☆43Updated 2 weeks ago
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆186Updated 3 months ago