Training code for "Radiance Meshes for Volumetric Reconstruction".
☆316May 13, 2026Updated last month
Alternatives and similar repositories for radiance_meshes
Users that are interested in radiance_meshes are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Ray Tracing 3D Gaussians in WebGL using Depth Testing☆48Jul 2, 2025Updated last year
- Official code release for "Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency"☆146Feb 18, 2026Updated 4 months ago
- [T-PAMI 2025] DiffMVS & CasDiffMVS☆168Dec 24, 2025Updated 6 months ago
- Original implementation of "Radiant Foam: Real-Time Differentiable Ray Tracing"☆661May 14, 2025Updated last year
- This is the code of the CVPR 2025 paper "Hardware-Rasterized Ray-Based Gaussian Splatting"☆74Apr 7, 2026Updated 3 months ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- ☆650Jun 23, 2026Updated 2 weeks ago
- [CVPR 2025] Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering☆931Jul 25, 2025Updated 11 months ago
- [NeurIPS 2025 (Spotlight)] The implementation for the paper "4DGT Learning a 4D Gaussian Transformer Using Real-World Monocular Videos"☆463Sep 19, 2025Updated 9 months ago
- Edit gaussian splatting models☆255Oct 16, 2025Updated 8 months ago
- Octree-GS☆209Mar 3, 2025Updated last year
- [ECCV'24] CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization☆138Apr 2, 2025Updated last year
- [CVPR2025]☆67May 12, 2025Updated last year
- ☆22Jun 3, 2025Updated last year
- GSFix3D: Diffusion-Guided Repair of Novel Views in Gaussian Splatting☆196Nov 18, 2025Updated 7 months ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- [ICLR 2026] A simple state update rule to enhance length generalization for CUT3R☆678May 11, 2026Updated last month
- Code of Radiance Field Loss paper☆87Aug 8, 2025Updated 11 months ago
- Toolkit for 3DGS compression research☆30Jun 8, 2026Updated last month
- ☆23Sep 4, 2025Updated 10 months ago
- Official PyTorch implementation of QUEEN: QUantized Efficient ENcoding of Dynamic Gaussians for Streaming Free-viewpoint Videos (NeurIPS …☆185Feb 11, 2026Updated 4 months ago
- GaussianRoom Repo☆242Feb 5, 2026Updated 5 months ago
- [SIGGRAPH Asia 2025 - TOG] Official implementation of MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Recons…☆473Apr 3, 2026Updated 3 months ago
- converting spherical images to cubic maps with overlap☆29Jun 22, 2025Updated last year
- [CVPR 2025] TensoFlow: Tensorial Flow-based Sampler for Inverse Rendering☆15Sep 20, 2025Updated 9 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆57Mar 21, 2025Updated last year
- ☆296Oct 9, 2025Updated 8 months ago
- Code repo for the SIGGRAPH paper "Monocular Online Reconstruction with Enhanced Detail Preservation". Project page https//poiw.github.io/…☆126Apr 29, 2026Updated 2 months ago
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆153Dec 14, 2024Updated last year
- [ICCV 2025] MonoMVSNet: Monocular Priors Guided Multi-View Stereo Network☆35Dec 16, 2025Updated 6 months ago
- Official implementation of "Understanding multi-view transformers" (ICCV 2025 E2E3D Workshop)☆45Feb 10, 2026Updated 4 months ago
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆105Jan 20, 2026Updated 5 months ago
- [SIGGRAPH'25] Official implementation for the paper "Deformable Beta Splatting"☆302Feb 10, 2026Updated 4 months ago
- Official implementation of the SIGGRAPH 2024 paper "A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datas…☆1,439Jun 10, 2025Updated last year
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Ray tracing and hybrid rasterization of Gaussian particles☆2,293Updated this week
- [ICLR 2025] Pytorch implementation of 'Fast Feedforward 3D Gaussian Splatting Compression'☆239Nov 9, 2025Updated 8 months ago
- [ICCV 2025 Oral] Back on Track: Bundle Adjustment for Dynamic Scene Reconstruction (BA-Track)☆101Nov 25, 2025Updated 7 months ago
- Official implementation of On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Images. A. Meuleman, I. Shah, A. L…☆558Sep 12, 2025Updated 9 months ago
- [ICLR2025] A PyTorch implementation for STORM: Spatiotemporal Reconstruction Model for Large-Scale Outdoor Scenes☆364May 22, 2025Updated last year
- Code for "Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views", CVPR 2025☆51Jul 7, 2025Updated last year
- [CVPR 2025 Highlight] Official Code Release Volumetrically Consistent 3D Gaussian Rasterization☆94Apr 17, 2025Updated last year