sntubix / denser
☆21Updated 4 months ago
Alternatives and similar repositories for denser:
Users that are interested in denser are comparing it to the libraries listed below
- [ECCV 2024] SAGS: Structure-Aware 3D Gaussian Splatting☆18Updated 4 months ago
- GVKF: Gaussian Voxel Kernel Functions for Highly Efficient Surface Reconstruction in Open Scenes☆42Updated last month
- StreetSurfGS: Scalable Large Scene Surface Reconstruction with Gaussian Splatting for Urban Street Scences☆19Updated 8 months ago
- DATAP-SfM: Dynamic-Aware Tracking Any Point for Robust Dense Structure from Motion in the Wild☆47Updated 6 months ago
- ☆32Updated 2 months ago
- ☆31Updated 2 months ago
- GS-SR: Gaussian Splatting for Surface Reconstruction☆61Updated 3 months ago
- IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆57Updated last month
- [ECCV 2024] GGRt: Towards Pose-free Generalizable 3D Gaussian Splatting in Real-time☆76Updated 3 months ago
- VF-NeRF code. We learn to densely reconstruct indoor from multi-view images by representing the surface with Vector Fields (VF). We devel…☆18Updated 4 months ago
- repo for paper NeLF-Pro: Neural Light Field Probes☆75Updated 6 months ago
- This code is for align lidar points with COLMAP sparse point cloud. The code is an official implementation of GauUScene.☆30Updated 8 months ago
- [Arxiv2024] Splatter-360: Generalizable 360 Gaussian Splatting for Wide-baseline Panoramic Images☆47Updated 2 months ago
- CoSurfGS: Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstruction☆52Updated last month
- Minimal omnidata for arbitrary resolution images☆44Updated last year
- This repository contains the code for the paper [HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting](https://g…☆23Updated 2 months ago
- Code for "LiDAR-RT: Gaussian-based Ray Tracing for Dynamic LiDAR Re-simulation", Arxiv 2024☆40Updated last month
- [ECCV 2024]: Neural Invertible Warp for Neural Radiance Fields (NeRF)☆15Updated 7 months ago
- [AAAI 2024] PNeRFLoc: Visual Localization with Point-Based Neural Radiance Fields☆28Updated 3 months ago
- Code release for PhotoReg☆45Updated 2 months ago
- [3DV'25 ] Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering☆27Updated 3 months ago
- RaNeuS☆77Updated 6 months ago
- [WACV 2025] OmniGS: Fast Radiance Field Reconstruction using Omnidirectional Gaussian Splatting☆8Updated 3 weeks ago
- [ECCV2024] Official implementation of PFGS: High Fidelity Point Cloud Rendering via Feature Splatting, feel free to render your colorful …☆32Updated 2 months ago
- Official implementation of "SG-NeRF: Neural Surface Reconstruction with Scene Graph Optimization" (ECCV 2024)☆28Updated 7 months ago
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆50Updated last month
- ☆15Updated 5 months ago
- diff-gaussian-rasterization module in CG-SLAM☆47Updated 10 months ago
- ☆46Updated 7 months ago