[Arxiv 2025] Distilled-3DGS: Distilled 3D Gaussian Splatting
☆83Nov 27, 2025Updated 8 months ago
Alternatives and similar repositories for Distilled-3DGS
Users that are interested in Distilled-3DGS are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- (CVPR 2025) DoF-Gaussian: Controllable Depth-of-Field for 3D Gaussian Splatting☆73Jul 14, 2025Updated last year
- Project website: https://noodle-lab.github.io/gaussianspa/☆102Apr 5, 2025Updated last year
- [arXiv 2025] ObjFiller-3D: Consistent Multi-view 3D Inpainting via Video Diffusion Models☆40Aug 26, 2025Updated 11 months ago
- Code for the EGSR 2025 Paper "Content-Aware Texturing for Gaussian Splatting"☆95Jun 16, 2026Updated last month
- Code for "HumanGif: Single-View Human Diffusion with Generative Prior"☆32Jun 29, 2025Updated last year
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- AD-GS: Alternating Densification for Sparse-Input 3D Gaussian Splatting☆33Dec 9, 2025Updated 8 months ago
- Official code implementation of paper "Improving Densification in 3D Gaussian Splatting for High-Fidelity Rendering".☆103Jun 5, 2026Updated 2 months ago
- [3DV'25 ] Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering☆37Nov 6, 2024Updated last year
- Official code implementation of paper "Gradient-Driven Natural Selection for Compact 3D Gaussian Splatting".☆59Nov 24, 2025Updated 8 months ago
- 3D Gaussian Flats: Hybrid 2D/3D Photometric Scene Reconstruction☆65Nov 26, 2025Updated 8 months ago
- ☆227Oct 12, 2024Updated last year
- ☆120Feb 1, 2025Updated last year
- [BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"☆143Aug 5, 2026Updated last week
- IBGS: Image-Based Gaussian Splatting (NeurIPS2025)☆34Jul 2, 2026Updated last month
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- SalientGS: Unified SfM-to-3DGS with importance-guided MCMC Gaussian allocation☆22Jul 16, 2026Updated 3 weeks ago
- [CVPR 2025] MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks☆100May 12, 2026Updated 3 months ago
- [ICCV 2025 Hightlight] Implementation of paper: AAA-Gaussians: Anti-Aliased and Artifact-Free 3D Gaussian Rendering☆60Nov 6, 2025Updated 9 months ago
- ☆31Dec 9, 2023Updated 2 years ago
- HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting☆104May 16, 2025Updated last year
- [CVPR 2025] EnvGS: Modeling View-Dependent Appearance with Environment Gaussian☆245Mar 17, 2026Updated 4 months ago
- Official implementations of the NexusSplats paper.☆41May 14, 2025Updated last year
- Ray Tracing 3D Gaussians in WebGL using Depth Testing☆48Jul 2, 2025Updated last year
- Official code for SplatSuRe: Selective Super-Resolution for Multi-view Consistent 3D Gaussian Splatting (CVPR 2026)☆88Jun 16, 2026Updated last month
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Official code release for "Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency"☆149Feb 18, 2026Updated 5 months ago
- Code for CVPR 2025 paper "Steepest Descent Density Control for Compact 3D Gaussian Splatting"☆106Sep 6, 2025Updated 11 months ago
- ☆351Feb 18, 2026Updated 5 months ago
- BillBoard Splatting (BBSplat): Learnable Textured Primitives for Novel View Synthesis☆97Mar 20, 2025Updated last year
- ☆115Nov 10, 2025Updated 9 months ago
- [ICLR 2025] Pytorch implementation of 'Fast Feedforward 3D Gaussian Splatting Compression'☆245Nov 9, 2025Updated 9 months ago
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆40Nov 26, 2024Updated last year
- ☆15Jan 24, 2025Updated last year
- Code for SpotLessSplats: Ignoring Distractors in 3D Gaussian Splatting built on gsplat codebase.☆250Nov 7, 2025Updated 9 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Official implementation for the paper "CoMe: Confidence-Based Mesh Extraction from 3D Gaussians"☆96Jun 30, 2026Updated last month
- [AAAI'25 Oral] Sparis: Neural Implicit Surface Reconstruction of Indoor Scenes from Sparse Views☆16Mar 11, 2026Updated 5 months ago
- SPaGS: Fast and Accurate 3D Gaussian Splatting for Spherical Panoramas☆68Jul 25, 2025Updated last year
- An official implementation of "Gaussian Herding Across Pens: an optimal transport perspective on global gaussian reduction for 3DGS"☆49Dec 17, 2025Updated 7 months ago
- [3DV 2026] Revisiting Depth Representations for Feed-Forward 3D Gaussian Splatting☆161Dec 9, 2025Updated 8 months ago
- ☆35Feb 9, 2026Updated 6 months ago
- ☆112May 27, 2026Updated 2 months ago