prstrive / SuRFLinks
[ECCV 2024] Surface-Centric Modeling for High-Fidelity Generalizable Neural Surface Reconstruction
☆25Updated 9 months ago
Alternatives and similar repositories for SuRF
Users that are interested in SuRF are comparing it to the libraries listed below
Sorting:
- OffsetOPT: Explicit Surface Reconstruction without Normals (CVPR2025)☆18Updated 3 months ago
- [ECCV 2024 Oral] Code for RPBG: Towards Robust Neural Point-based Graphics in the Wild.☆44Updated 10 months ago
- ☆27Updated 9 months ago
- Codes of Improving Neural Surface Reconstruction with Feature Priors from Multi-View Images (ECCV2024)☆18Updated 11 months ago
- (NeurIPS 2023) CorresNeRF: Image Correspondence Priors for Neural Radiance Fields☆47Updated 10 months ago
- ☆29Updated last year
- ☆17Updated 6 months ago
- Official code implementation for "BoostMVSNeRFs: Boosting MVS-based NeRFs to Generalizable View Synthesis in Large-scale Scenes" [SIGGRAP…☆29Updated 11 months ago
- ☆13Updated last year
- [SIGGRAPH 2025 Conference Paper] Virtualized 3D Gaussians (V3DG)☆75Updated 2 months ago
- Accelerating SDF gradient computation in NeuS-like multi-view reconstruction with directional finite difference (DFD) and patch-based sam…☆34Updated last year
- [NeurIPS 2023] GenS: Generalizable Neural Surface Reconstruction from Multi-View Images☆38Updated 11 months ago
- ☆49Updated 9 months ago
- Spurfies: Sparse Surface Reconstruction using Local Geometry Priors☆26Updated 8 months ago
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆48Updated 5 months ago
- an unofficial implementation of the paper "2D Gaussian Splatting for Geometrically Accurate Radiance Fields".☆22Updated last year
- Repo for the CVPR 2024 paper: "DUDF: Differentiable Unsigned Distance Fields with Hyperbolic Scaling"☆22Updated 9 months ago
- The official implementation of "Template-free Articulated Gaussian Splatting for Real-time Reposable Dynamic View Synthesis"☆22Updated 6 months ago
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆46Updated last year
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆59Updated 4 months ago
- VF-NeRF code. We learn to densely reconstruct indoor from multi-view images by representing the surface with Vector Fields (VF). We devel…☆20Updated 9 months ago
- Official repository of the paper "R3DS: Reality-linked 3D Scenes for Panoramic Scene Understanding"☆24Updated 7 months ago
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆39Updated 7 months ago
- RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors☆43Updated 4 months ago
- Official Implementation of "Towards Realistic Example-based Modeling via 3D Gaussian Stitching"☆33Updated 10 months ago
- (I3D 2025) Normal-guided Detail-Preserving Neural Implicit Function for High-Fidelity 3D Surface Reconstruction [Proceedings of the ACM i…☆16Updated last month
- [ECCV'2024] Learning Unsigned Distance Functions from Multi-view Images with Volume Rendering Priors☆30Updated 3 months ago
- RaNeuS☆76Updated 11 months ago
- [CVPR'25] Geometry Field Splatting with Gaussian Surfels☆54Updated this week
- Official implementation of "S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfaces" (ICCV 2023)☆30Updated last year