thisistherk / fast_objLinks
Fast C OBJ parser
☆714Updated 3 months ago
Alternatives and similar repositories for fast_obj
Users that are interested in fast_obj are comparing it to the libraries listed below
Sorting:
- Header only tiny wavefront .obj loader in pure C99☆501Updated 3 months ago
- Immediate mode rendering and 3d gizmos.☆1,262Updated 2 weeks ago
- A minimalist and easy to use graphics API.☆520Updated last week
- Modern OpenGL renderer written in C++17☆499Updated 3 years ago
- Multi-OS 3D engine.☆550Updated this week
- Math library using HLSL syntax with multiplatform SIMD support☆959Updated last month
- Lightweight, multi-platform, data-oriented game engine.☆913Updated last month
- OpenGL C++ Graphics Engine☆522Updated last week
- A modern cross-platform low-level graphics API☆701Updated 2 weeks ago
- A starter project for graphics applications using SDL, bgfx and Dear ImGui☆339Updated last year
- Abstraction layer over Khronos Vulkan API☆322Updated last week
- A modern C++17 glTF 2.0 library focused on speed, correctness, and usability☆424Updated 2 weeks ago
- Powerful C++ game engine with a Vulkan renderer. Includes features like PBR, ray tracing, realtime global illumination, scripting and mor…☆469Updated this week
- 🎲 Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal☆933Updated 2 months ago
- Single-file glTF 2.0 loader and writer written in C99☆1,689Updated 3 weeks ago
- Modern and easy-to-use library for Vulkan☆844Updated 9 months ago
- vuk - A rendergraph-based abstraction for Vulkan☆534Updated 2 weeks ago
- Clustered shading implementation with bgfx☆458Updated 3 years ago
- A Cool High Performance Game Engine☆494Updated this week
- High-level rendering components☆358Updated 2 weeks ago
- Yet Another Vulkan Engine☆492Updated 2 weeks ago
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆533Updated last month
- Modern & multiplatform 3D game engine☆686Updated this week
- Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.☆418Updated 5 months ago
- A Vulkan game engine with a focus on data oriented design☆416Updated 5 months ago
- Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Incl…☆429Updated last week
- Vulkan Bootstrapping Iibrary☆1,054Updated this week
- Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping☆710Updated last year
- Cross-platform game engine with Vulkan backend☆1,038Updated last year
- 3D C/C++ Game Engine - Created By Brady Jessup☆519Updated 5 months ago