MethanePowered / MethaneKit
π² Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
β897Updated this week
Alternatives and similar repositories for MethaneKit:
Users that are interested in MethaneKit are comparing it to the libraries listed below
- A modern cross-platform low-level graphics APIβ655Updated this week
- Lightweight, multi-platform, data-oriented game engine.β893Updated 11 months ago
- Cross-Platform C++ 2D/3D game engineβ1,341Updated 3 weeks ago
- Immediate mode rendering and 3d gizmos.β1,224Updated last year
- A new 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3, in very early but ongoing developmentβ882Updated 6 months ago
- A Vulkan game engine with a focus on data oriented designβ411Updated 8 months ago
- AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and moreβ1,408Updated this week
- Vulkan Bootstrapping Iibraryβ878Updated this week
- My personal Vulkan rendererβ1,652Updated this week
- Yet Another Vulkan Engineβ476Updated this week
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metalβ2,195Updated this week
- OpenGL C++ Graphics Engineβ410Updated last week
- Cross-platform game engine with Vulkan backendβ1,035Updated 6 months ago
- Fast C OBJ parserβ663Updated 2 months ago
- Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor supportβ628Updated this week
- A Vulkan renderer written from scratch on streamβ1,438Updated this week
- A minimalist and easy to use graphics API.β506Updated 3 weeks ago
- A simple framework for rapid prototyping on Vulkan or Direct3D 12β967Updated 11 months ago
- A set of utilities for taking the pain out of Vulkan in header only modern C++β528Updated 8 months ago
- Modern and easy-to-use library for Vulkanβ815Updated 2 months ago
- SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.β746Updated 3 weeks ago
- vuk - A rendergraph-based abstraction for Vulkanβ492Updated this week
- Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototypingβ667Updated 11 months ago
- 3D C/C++ Game Engine - Created By Brady Jessupβ518Updated last year
- Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Inclβ¦β420Updated 7 months ago
- Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.β400Updated this week
- 3D game engine written in C++. Includes features like PBR, realtime global illumination, and moreβ454Updated this week
- C++ open source 3D game engineβ1,180Updated 10 months ago
- A Cool High Performance Game Engineβ477Updated this week
- Multi-OS 3D engine.β517Updated 2 weeks ago