nfrechette / rtmLinks
Realtime Math
☆767Updated 2 weeks ago
Alternatives and similar repositories for rtm
Users that are interested in rtm are comparing it to the libraries listed below
Sorting:
- Math library using HLSL syntax with multiplatform SIMD support☆945Updated last week
- A modern cross-platform low-level graphics API☆691Updated 2 weeks ago
- A set of utilities for taking the pain out of Vulkan in header only modern C++☆531Updated last year
- Immediate mode rendering and 3d gizmos.☆1,258Updated 3 months ago
- 🎲 Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal☆928Updated last month
- Node graph implementation for Dear ImGui. Used in https://github.com/rokups/rbfx☆715Updated last year
- Circle C++ shaders☆490Updated 3 years ago
- 'Dear Imgui' remote access library and application☆672Updated last month
- Modified version of Sony's open sourced vector and matrix math library.☆300Updated last year
- A task scheduling framework designed for the needs of game developers.☆455Updated 2 years ago
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆526Updated 2 weeks ago
- linalg.h is a single header, public domain, short vector math library for C++☆921Updated 2 years ago
- vulkan abstraction layer that represent frame as a task graph☆423Updated 4 years ago
- Modern and easy-to-use library for Vulkan☆842Updated 8 months ago
- C++ library strictly wrapping OpenGL objects.☆548Updated 4 months ago
- A library for enabling task-based multi-threading. It allows execution of task graphs with arbitrary dependencies.☆960Updated 5 months ago
- microprofile - embeddable CPU/GPU profiler☆498Updated 2 years ago
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC☆464Updated 7 years ago
- ImGui GIZMO widget - quaternions based 3D object manipulator: it permits, via mouse, to manipulate objects by translating, rotating, or s…☆417Updated 5 months ago
- Clustered shading implementation with bgfx☆458Updated 3 years ago
- SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.☆790Updated 2 weeks ago
- Cross-platform, fiber-based, multi-threaded task scheduler designed for video games.☆582Updated 4 years ago
- A job system for game engines☆193Updated 3 months ago
- Lightweight, multi-platform, data-oriented game engine.☆912Updated last week
- A minimalist and easy to use graphics API.☆519Updated this week
- Rendering abstraction which describes a frame as a directed acyclic graph of render tasks and resources.☆562Updated 6 years ago
- Single header C++ Libraries for Thread Scheduling, Rendering, and so on...☆475Updated last year
- A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0☆361Updated 3 years ago
- A tool which allows you to edit source code of any MSVC C++ project live at runtime☆1,153Updated last year
- Base library used across multiple projects☆621Updated last week