rustgd / collision-rs
A collision extension to cgmath
☆130Updated 10 months ago
Alternatives and similar repositories for collision-rs:
Users that are interested in collision-rs are comparing it to the libraries listed below
- A cgmath physics library that can be used with Specs☆109Updated 4 years ago
- [ABANDONED] General-purpose data processing library. Mirror of https://gitlab.com/nitric/nitric☆85Updated 4 years ago
- A linear Entity Component System☆137Updated 5 years ago
- Math Interoperability Types☆267Updated last year
- nphysics integration for the Specs entity component system☆96Updated 4 years ago
- Tutorials and examples for rendy☆37Updated 5 years ago
- A small, portable and extensible game framework written in Rust.☆183Updated 2 years ago
- Implementation of PBR using wgpu-rs☆80Updated 3 years ago
- Benchmarks of various Entity Component Systems in Rust☆73Updated 7 years ago
- microprofile for rust☆121Updated 5 years ago
- Shred based event handler☆59Updated 2 years ago
- Compute based ocean simulation with gfx_hal☆118Updated last year
- A series of small gfx-hal tutorials.☆129Updated 2 years ago
- A generic scene graph extension for Specs☆37Updated 4 years ago
- Colorful blobs that might one day resemble planets☆73Updated 5 years ago
- Interpolation made easy.☆166Updated 5 months ago
- ☆88Updated 6 years ago
- Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.☆295Updated 6 months ago
- Modular and lightweight spritesheet packer 🐑☆90Updated last year
- A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.☆163Updated last year
- Hot-reloading loadable and reloadable resources☆219Updated 4 years ago
- A modern 3D/2D game engine that uses wgpu.☆169Updated 4 years ago
- Idiomatic Rust bindings for OpenAL 1.1 and extensions (including EFX).☆81Updated 5 years ago
- A library of mesh generation utilities.☆128Updated last year
- A minimalist and safe ECS library for rust!☆135Updated 3 years ago
- Hierarchical bit set container☆120Updated last year
- Glium-based 3D rendering pipeline☆62Updated last year
- SIMD noise library for Rust☆256Updated 4 months ago
- Shared resource dispatcher☆243Updated last month
- ☆24Updated 2 months ago