diharaw / dw-thread-poolLinks
A simple, header-only, dependency-free, C++ 11 based ThreadPool library.
☆34Updated 5 years ago
Alternatives and similar repositories for dw-thread-pool
Users that are interested in dw-thread-pool are comparing it to the libraries listed below
Sorting:
- Little Game Engine that aims to be Physically Based for the lighting part☆24Updated 7 years ago
- A bgfx port of lightmapper.h☆17Updated 8 years ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Updated 14 years ago
- Automatically exported from code.google.com/p/eight☆12Updated 8 years ago
- Header-only base C++ library.☆20Updated 8 years ago
- Entropia File System Watcher☆37Updated 12 years ago
- A LightFileWatcher☆29Updated 4 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 5 years ago
- GameDev framework under heavy development used as a personal test bed for rendering techniques and game mechanics. Have a look around. Yo…☆16Updated 2 weeks ago
- random 2d engine rumblings☆18Updated 7 years ago
- Visual shader editor for Lumix Engine☆13Updated 6 months ago
- #include <engine>☆40Updated 6 years ago
- D3D12 Root Signature/Pipeline State Object live-reloading☆15Updated 7 years ago
- a lightweight SIMD vector, matrix and quaternion library☆32Updated 2 years ago
- An experimental sprite rendering setup utilizing SSBO's, Threading, EnTT reactive systems, and array-textures based sprite caching.☆6Updated 5 years ago
- A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos☆29Updated last year
- Grass rendering using geometry instancing in Direct3D 10.