infinitespace-studios / InfinitespaceStudios.Pipeline
Public Extensions for the MonoGame Content Pipeline
☆16Updated 7 months ago
Alternatives and similar repositories for InfinitespaceStudios.Pipeline:
Users that are interested in InfinitespaceStudios.Pipeline are comparing it to the libraries listed below
- MonoGame Content Importers, Shaders, etc☆54Updated last year
- 2d game making framework built on top of SFML.Net☆53Updated 4 years ago
- ECS-based Game Engine powered by MonoGame for C# games.☆66Updated 2 years ago
- An implementation of the Squid GUI library for MonoGame☆16Updated 4 years ago
- A simple template for FNA game projects.☆69Updated 5 years ago
- Shader Editor for MonoGame's Effects☆79Updated 5 years ago
- A template/demo solution showing how to do hotswappable game logic and shaders with monogame and/or C#☆30Updated 6 years ago
- Kick start executable for running stand-alone distributed Mono applications☆73Updated this week
- Base Monogame objects for managing relative transforms.☆24Updated 5 years ago
- A Multi-spectrum signed distance field font sample for monogame☆72Updated 6 years ago
- MonoGame Voxel Viewer Example☆26Updated 4 years ago
- Alternative to MonoGame Content Pipeline that loads raw assets.☆27Updated last month
- A first person camera written with C# for XNA or MonoGame 3D applications. Can move to any direction and can view the world in any angle …☆8Updated 6 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 6 years ago
- MonoGame conversion/port of various XNA shaders tutorials☆19Updated 8 years ago
- Kick start executable for running stand-alone distributed Mono applications☆42Updated 6 years ago
- An easy-to-use input manager for MonoGame☆19Updated last year
- C# port of stb_truetype.h☆49Updated last year
- A minimal game framework inspired by XNA for the Beef programming language☆22Updated 4 years ago
- A set of highly-optimized, flexible and powerful 2D spatial partitions for MonoGame☆3Updated 3 years ago
- This is where I keep all my MonoGame samples and tutorials, hope you find them useful.☆52Updated 2 years ago
- C3DE is a 3D Game Engine powered by MonoGame☆128Updated last year
- An easy to use Entity Component System library for C#.☆32Updated 8 years ago
- A 2D path and shape drawing library for MonoGame and XNA.☆94Updated 4 years ago
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆67Updated 2 weeks ago
- A collection of C# libraries designed for creating games and developer tools.☆39Updated 6 years ago
- Minimal rigid body physics simulation☆19Updated 3 months ago
- Easy-to-use 2D primitives☆53Updated 4 years ago
- A simple commandline frontend for D3DCompile to build FX 2.0 HLSL effect files, designed for FNA-based games☆13Updated 3 years ago