infinitespace-studios / InfinitespaceStudios.PipelineLinks
Public Extensions for the MonoGame Content Pipeline
☆16Updated last year
Alternatives and similar repositories for InfinitespaceStudios.Pipeline
Users that are interested in InfinitespaceStudios.Pipeline are comparing it to the libraries listed below
Sorting:
- Shader Editor for MonoGame's Effects☆86Updated 6 years ago
- 2d game making framework built on top of SFML.Net☆54Updated 5 years ago
- Kick start executable for running stand-alone distributed Mono applications☆73Updated 2 weeks ago
- A template/demo solution showing how to do hotswappable game logic and shaders with monogame and/or C#☆29Updated 7 years ago
- MonoGame Content Importers, Shaders, etc☆56Updated 3 years ago
- Command line texture packer created for Celeste.☆309Updated last year
- A simple template for FNA game projects.☆70Updated 6 years ago
- A deferred engine created with monogame☆256Updated 7 years ago
- Kick start executable for running stand-alone distributed Mono applications☆42Updated 7 years ago
- Easy-to-use 2D primitives☆58Updated 5 years ago
- Alternative to MonoGame Content Pipeline that loads raw assets.☆33Updated last month
- A simple commandline frontend for D3DCompile to build FX 2.0 HLSL effect files, designed for FNA-based games☆12Updated 4 years ago
- MonoGame/FNA Library that extends functionality of the SpriteFont.☆150Updated last year
- A Multi-spectrum signed distance field font sample for monogame☆73Updated 7 years ago
- C# bindings for the bgfx graphics library☆169Updated 4 years ago
- Samples and demos of various Nez features☆160Updated 9 months ago
- Base Monogame objects for managing relative transforms.☆25Updated 6 years ago
- FNA3D - 3D Graphics Library for FNA☆327Updated last week
- C3DE is a 3D Game Engine powered by MonoGame☆127Updated last month
- Template, build tasks, and easy-install scripts for making FNA + Nez games with VSCode☆40Updated 4 years ago
- An implementation of the Squid GUI library for MonoGame☆17Updated 5 years ago
- XNA Implementation for Mono based platforms☆116Updated 13 years ago
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆107Updated 2 years ago
- An easy-to-use input manager for MonoGame☆21Updated 2 years ago
- A 2D path and shape drawing library for MonoGame and XNA.☆96Updated 5 years ago
- Samples for the C# Foster Framework☆46Updated last week
- Animated User Interface library for Monogame☆74Updated 6 years ago
- An ImGui.NET wrapper for Monogame☆63Updated 2 years ago
- ECS-based Game Engine powered by MonoGame for C# games.☆63Updated 3 years ago
- A small, lightweight 2D video game engine based on MonoGame. Currently not under development.☆71Updated 2 years ago