THEjoezack / ShadowCaster
ShadowCasting code from the MSDN Developer Blog of Eric Lippert: https://blogs.msdn.microsoft.com/ericlippert/2011/12/29/shadowcasting-in-c-part-six/
☆12Updated 8 years ago
Alternatives and similar repositories for ShadowCaster:
Users that are interested in ShadowCaster are comparing it to the libraries listed below
- Goal Oriented Action Planning C#/.NET Library☆63Updated 4 years ago
- A Unity port of the RogueSharp V3 tutorial at https://roguesharp.wordpress.com/. The project advances as far as Step 18, Creating Stairs …☆54Updated 6 years ago
- A flood fill algorithm implementation for C#☆88Updated 4 years ago
- An entity component system framework for C#, Unity.☆37Updated 2 years ago
- RPG Database for Unity. Create and manage data for your RPG.☆18Updated 3 years ago
- a roguelike framework for C# with ECS and Unity integration☆96Updated 4 years ago
- A framework for developing ascii based "traditional" roguelikes in Unity.☆52Updated 4 years ago
- An MMO server coded in C#☆13Updated 10 years ago
- A procedural dungeon generator with connected paths created from a spanning tree☆70Updated 3 years ago
- Turn-based tactical game with match-line mechanics. Created with LeoEcsLite.☆17Updated 2 years ago
- Hexagonal lib for .NET☆33Updated 4 years ago
- A Unity version of the open source C# library used to read BulletML XML files☆45Updated 8 years ago
- Unity based example for Svelto ECS☆61Updated 5 years ago
- A tile system extension for the Unity game engine supporting 2D and 3D tiles.☆54Updated 6 years ago
- Server platform for games, which includes router, matchmakers and game servers☆15Updated 2 weeks ago
- An example of a very simple turn based system in Unity's ecs.☆24Updated 5 years ago
- runtime command console for unity☆28Updated 6 years ago
- Repository of the current tools Red Blue Games uses for Unity products.☆50Updated 8 years ago
- ☆17Updated 5 years ago
- An easy way to lay out Unity mobile game UI to accomodate all device aspect ratios☆41Updated 7 years ago
- A gateway between Ink and Fungus to make narrative games in Unity☆37Updated last year
- Bare-bones utility AI implementation for Unity3d.☆62Updated 4 years ago
- Lightweight dependency injection framework for unity☆18Updated 3 years ago
- A thing for taking a math equation as a text string, parsing it, and getting a result.☆15Updated 11 months ago
- Roslyn analyzers for DefaultEcs users.☆14Updated 2 years ago
- Comparison chart for C# ECS solutions/frameworks☆52Updated last year
- A micro-kernel game framework with dependency injection and event-driven communication.☆14Updated 7 months ago
- For core RPG related data models and logic☆69Updated 2 weeks ago
- An example of the Roguelike 2d game using EcsRx☆96Updated 8 months ago
- .NET Generic Host adapted for Unity3D Microsoft.Extensions.Hosting☆18Updated 5 months ago